Ludeon Forums

RimWorld => Ideas => Topic started by: vampiresoap on September 01, 2018, 12:22:29 PM

Title: Maybe add a price filter to stockpile to alleviate late game stockpile overflow
Post by: vampiresoap on September 01, 2018, 12:22:29 PM
Love the game so far. Just thought of this idea that I wanted to share :)

So late game you're almost always going to have too much stuff. Sometimes there's so much stuff in your stockpile that some of the stuff gets pushed out into the doors and accidentally opens a way for the raiders to come in...lol

My solution is to just add a price filter for the stockpiles so that we can easily choose to keep, for example, things that above a certain price. (like 100 silvers) That way we can just haul everything that we don't want out in the open and let them decay naturally.
Title: Re: Maybe add a price filter to stockpile to alleviate late game stockpile overflow
Post by: AileTheAlien on September 01, 2018, 04:12:06 PM
+1

I'd actually suggested the same thing a while ago, but I don't think anyone else commented. Also, I'm too lazy to find that thread to link it. :)
Title: Re: Maybe add a price filter to stockpile to alleviate late game stockpile overflow
Post by: vampiresoap on September 01, 2018, 09:59:48 PM
Ah, yeah man. It seems like a natural thing to think of when you have way too much stuff and not enough traders.
Title: Re: Maybe add a price filter to stockpile to alleviate late game stockpile overflow
Post by: AileTheAlien on September 01, 2018, 10:32:12 PM
Now I remember - I wanted the filter for my production bills (i.e. smelting and burning apparel), not stockpiles. Both would be useful though.