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RimWorld => General Discussion => Topic started by: Peyote on December 01, 2018, 07:31:04 AM

Title: Seed for new play?
Post by: Peyote on December 01, 2018, 07:31:04 AM
Just bought the game yesterday start with tutorial and start creating new game and lost on the first raid. The planet that i choose is really low on tree and another material. Is there any seed for new player where i can get lot of wood, and other useful materials. And what should i do after landing and collection supplies ?
Title: Re: Seed for new play?
Post by: vzoxz0 on December 01, 2018, 08:14:10 AM
You must be messed with the settings, by default there are what, dozens if not hundreds of forest-y areas.
Title: Re: Seed for new play?
Post by: Canute on December 01, 2018, 09:44:12 AM
Quote from: Peyote on December 01, 2018, 07:31:04 AM
The planet that i choose is really low on tree and another material. Is there any seed for new player where i can get lot of wood, and other useful materials.
The seed/planet is basicly not important.
The Biome you choose it is.
If you start in Arid or desert there are ofcouse less trees. Boreal forest or Tropical Rainforest you got plenty of trees.

QuoteAnd what should i do after landing and collection supplies ?
Food is your primary need at first.
Steel and componets for power supply.
Wall's you build better from stone blocks. Wood is ok at for the first sleeping barracks, but stone don't burn and got moe HPs.
Title: Re: Seed for new play?
Post by: Shurp on December 01, 2018, 12:01:10 PM
Once you have power (batteries) and build a freezer you can slaughter all the animals on the map, freeze them, and live on sausages for a year while you build everything else.  But until then you can make do killing animals one-by-one and turning them into meals at a campfire.
Title: Re: Seed for new play?
Post by: Bozobub on December 01, 2018, 04:39:28 PM
Even without a freezer, you can make coolers (say, as tribals) early on, which greatly extend the lifespan of your stored food.
Title: Re: Seed for new play?
Post by: Canute on December 01, 2018, 05:28:21 PM
Bozobub, you should explain that more.
I don't understood how a tribal early game allready made coolers ? Passive coolers don't cool that much that it become relevant for extend the fresh lifespan.

Or simply just play on a perma winter map :-)