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RimWorld => Mods => Help => Topic started by: Ink. on February 20, 2020, 11:57:29 AM

Title: Making a faction mod: Forcing the color of apparel
Post by: Ink. on February 20, 2020, 11:57:29 AM
Hey y'all.

So I have a quick question. I've created a faction mod and I want their pawns to arrive wearing clothing of my allowed tags that have a specific color. For instance, wearing orange colored apparel when they arrive. Ideally, I would like it so they will have an orange shirt but a normal color hat or vice versa, but I'd happily settle for all-orange clothing. The question being, how can I force apparel color on these faction pawns?

Appreciate the tips!
Title: Re: Making a faction mod: Forcing the color of apparel
Post by: Vanitious on February 23, 2020, 09:38:37 PM
heyas. check out core/defs/pawnkingdefs_humanlikes/pawnkinds_special. strangerinblack in particular might be most useful. good luck
Title: Re: Making a faction mod: Forcing the color of apparel
Post by: Ink. on February 24, 2020, 01:11:01 PM
Quote from: Vanitious on February 23, 2020, 09:38:37 PM
heyas. check out core/defs/pawnkingdefs_humanlikes/pawnkinds_special. strangerinblack in particular might be most useful. good luck

Legend. I didn't even think to check the men in black to see how they did theirs. Need to see about having them have a couple of colors to choose from but shouldn't be too hard to think about.

(https://i.imgur.com/4BFSb7q.png)