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RimWorld => Bugs => Topic started by: Tynan on April 21, 2020, 11:37:29 AM

Title: [1.1.2610] Pawn A can shoot pawn B, but pawn B can't shoot pawn A
Post by: Tynan on April 21, 2020, 11:37:29 AM
I've seen this happen several times. It's an old bug. The below YouTube video has a good example, but there are many other configurations that create this problem.

https://www.youtube.com/watch?v=yKovD5VPUe4 (https://www.youtube.com/watch?v=yKovD5VPUe4)

One obvious way to debug is just to run a bunch of random checks across random points on the map, ensuring that A-can-shoot-B = B-can-shoot-A in all cases.
Title: Re: [1.1.2610] Pawn A can shoot pawn B, but pawn B can't shoot pawn A
Post by: East on April 22, 2020, 12:16:20 AM
2x2 size turret has a similar problem.

(https://i.imgur.com/49xrkGT.jpg)

red is where turrets can attack colonists
Green is where colonists can attack without being attacked by turrets.
Title: Re: [1.1.2610] Pawn A can shoot pawn B, but pawn B can't shoot pawn A
Post by: ison on April 23, 2020, 01:56:10 PM
Moved to Mantis
https://ludeon.com/mantis/view.php?id=4258