Ludeon Forums

RimWorld => Mods => Topic started by: tile7 on May 11, 2020, 07:53:23 AM

Title: [mod request] Reminder
Post by: tile7 on May 11, 2020, 07:53:23 AM
Hi.
When my colony is close to the caves with a hive, I steal Jelly and sell it. Specially in the early stages.
And optimal time for stealing is between 4:30-5:30AM (depends how close it is). Optimal cause if there are 20 units at 23h, there may be 40 units at 5AM, so not to go twice.

Of course, every other day, I forget about it, and remember once bugs are awaken.
Is there any mod or a workaround through which Rimworld would pause at given time or send letter "Go pickup jelly" or something like that? Letter would be better, then it could be removed after jelly is collected.

I suppose it can be used for other things as well.
Title: Re: [mod request] Reminder
Post by: tile7 on May 13, 2020, 05:08:20 AM
No responses... ok to simplify..
MOD that will pause the game at given time with a letter warning?
Title: Re: [mod request] Reminder
Post by: Canute on May 13, 2020, 05:45:38 AM
You should take a look at the Rimworld discord channel, there are alot more modder then just here.

I don't think it would be very complicate to create an alarm mod that throw out an emergency notification that pause the game so you have to responce on it.
Title: Re: [mod request] Reminder
Post by: ethouiche on May 21, 2020, 02:29:44 PM
From what I read in the discord, someone is working on it. Nice.
Title: Re: [mod request] Reminder
Post by: tile7 on May 21, 2020, 03:06:58 PM
Great. How do I find it? I'm not very comfortable on Discord. Looks kind of... messy.
Title: Re: [mod request] Reminder
Post by: ethouiche on May 22, 2020, 07:05:31 AM
Well he has no ludeon forum account, and you dont go on discord. I guess your common story will never happen. His dev is advancing fast though. You should have your mod soon.
Title: Re: [mod request] Reminder
Post by: Madara Uchiha on May 22, 2020, 03:38:45 PM
Howdy! I'm the modder in question. @ethouiche let me know about this post and so here I am.

The 1.0 version is ready here https://steamcommunity.com/sharedfiles/filedetails/?id=2105399990 -- You can also download the Zip file directly from the GitHub releases if you don't play with Steam.

It's a bit bigger than what I usually do, so bugs are slightly more likely. If you find any, please let me know :).

As mentioned, I am mostly active on Discord, though a comment/thread on the Steam Workshop page (or a GitHub issue) will get my attention as well!
Title: Re: [mod request] Reminder
Post by: tile7 on May 22, 2020, 03:45:54 PM
Thanks a lot. Testing tomorrow.
Found you on discord. And then got lost.
Will let you know.
Title: Re: [mod request] Reminder
Post by: tile7 on May 22, 2020, 04:54:02 PM
Looks perfect  (except to Fluffy :) ), works perfect, missing one thing.
Everyday schedule.

Like, remind me each day at 5AM.

Can enter everyday new reminder after initial one pops up, or make many scheduled, but daily shcedule (or every 2nd day at.. or so) would be more convinient.

Next Load is a fantastic idea. After a pause of a day or two, I usually completely forget what I planned to do.
Maybe I should go see a doctor...
Title: Re: [mod request] Reminder
Post by: tile7 on May 22, 2020, 05:28:21 PM
Entered 04h. Reminder saved at 0.4. ?

Can add minutes? Like 4:30?
Title: Re: [mod request] Reminder
Post by: Madara Uchiha on May 24, 2020, 03:29:08 AM
No, for performance reasons, the most granular time period is a round hour.

As for recurring reminders, this is the next feature in the pipeline :)
Title: Re: [mod request] Reminder
Post by: ethouiche on May 26, 2020, 10:35:03 AM
Good job on the first page of most popular mods
Title: Re: [mod request] Reminder
Post by: tile7 on May 27, 2020, 03:03:52 AM
Hi.
Suggestions about a load order?
Cause now, I set up reminder at 3AM and at 2:59 game goes to non responding. And stays like that.
Also, can you connect it to any non steam update mod managers?
Title: Re: [mod request] Reminder
Post by: Canute on May 27, 2020, 03:10:59 AM
If you want download a workshop mod i suggest to use
Rimpy offline modmanager (latest dev build from discord) together with SteamCMD
But even Rimpy don't auto. update mod's like the steam client would do.
Title: Re: [mod request] Reminder
Post by: tile7 on May 27, 2020, 04:48:22 AM
Hi Canute. Thanks, I have it. I know it doesn't auto update, it's just that Fluffy's mod manager and... KW mod updater (or something like that) tells you from the game that something can be updated. Much more comfortable.
This is not a request, just a suggestion.

Load order or whatever makes the game crashes.. is another topic.
Title: Re: [mod request] Reminder
Post by: Madara Uchiha on June 02, 2020, 06:44:43 AM
Hey tile7, you should know that I am not very active here and won't see messages. Bug reports are best submitted on the GitHub issue tracker: https://github.com/MadaraUchiha/Reminders/issues or on Steam. I am also in the RimWorld discord server.

The mod order shouldn't matter, and I can't think of anything that might cause incompatibilities. Please share your HugsLib logs and follow this guide on how to report bugs for maximum effect: https://steamcommunity.com/sharedfiles/filedetails/?id=725234314