Hi!
I have issues in my games that the available zones (even with mods that expand the total limit) do not suffice. Let's take the zones I use for animals:
- Area for Chicken Farm
- Area for Rooster
- Area for Culling
- Area for Husky haul (I don't want big animals in my base to spread filth)
- Area for Attack Animals to farm / graze
- Area for Attack Animals to attack/charge on a raid
- Area for Safety when raid starts
- Area for Caravan animals to go when they return from caravan
And this is not even including specific area "special animals" like boomalope.
If I use all the above areas, the UI doesn't leave me much space for colonist or quests areas.
Proposed solution:
- Have one common area type for everyone (in game already) for everyone.
- Have a separate area type for colonist, animals, guests, others (.e.g robots or whatever else is there)
This way you can customize the colonist / animals / guest areas separately.
If such thing exists already, please point me to the right mod.
Thank you!