Ludeon Forums

RimWorld => General Discussion => Topic started by: shmooe on August 10, 2014, 11:35:55 AM

Title: Are Animals Broken?
Post by: shmooe on August 10, 2014, 11:35:55 AM
So im on like day 312 Cassandra Classic and there are no more animals to kill. Did i wipe them out? what happened? Meat is running low and i cant buy it for some reason from food trader. Also i have not changed the ground and they are all starving to death, either wont eat or no food. i think no grass.  :-\ :-\ :-\
Title: Re: Are Animals Broken?
Post by: Shinzy on August 10, 2014, 12:03:27 PM
Quote from: shmooe on August 10, 2014, 11:35:55 AM
So im on like day 312 Cassandra Classic and there are no more animals to kill. Did i wipe them out? what happened? Meat is running low and i cant buy it for some reason from food trader. Also i have not changed the ground and they are all starving to death, either wont eat or no food. i think no grass.  :-\ :-\ :-\

I have the same problem, fine and lavish meals become real rare treats in the late game
They just don't spawn back as fast as I can eat them =P
And traders don't sell meat

Muffalo herds will spawn eventually so you can hunt them there and then
and get some extra happy meals dished out at your colonists for a while again
but living off the potatoes isn't so bad.. once you get used to them, hehe




Title: Re: Are Animals Broken?
Post by: Somz on August 10, 2014, 02:06:24 PM
Quote from: Shinzy on August 10, 2014, 12:03:27 PM
Quote from: shmooe on August 10, 2014, 11:35:55 AM
So im on like day 312 Cassandra Classic and there are no more animals to kill. Did i wipe them out? what happened? Meat is running low and i cant buy it for some reason from food trader. Also i have not changed the ground and they are all starving to death, either wont eat or no food. i think no grass.  :-\ :-\ :-\

I have the same problem, fine and lavish meals become real rare treats in the late game
They just don't spawn back as fast as I can eat them =P
And traders don't sell meat

Muffalo herds will spawn eventually so you can hunt them there and then
and get some extra happy meals dished out at your colonists for a while again
but living off the potatoes isn't so bad.. once you get used to them, hehe

*whispers* The corpses, butcher the corpses, extinguish your hunger, no-one will know! *whispers*
Title: Re: Are Animals Broken?
Post by: Shinzy on August 10, 2014, 02:28:10 PM
Quote from: Unintelligible voice on August 10, 2014, 02:06:24 PM
*whispers* The corpses, butcher the corpses, extinguish your hunger, no-one will know! *whispers*

I just had this sudden urge to turn my colony into cannibalism
strange, very strange. Huh.
Title: Re: Are Animals Broken?
Post by: Snownova on August 11, 2014, 04:35:09 AM
There's a Synthmeat mod, that adds a crafting station that turns veggies into (green) meat.