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RimWorld => Bugs => Topic started by: Numar on August 15, 2014, 01:00:50 PM

Title: [0.6.532] Colonist can't eat, starves, becomes red zombie
Post by: Numar on August 15, 2014, 01:00:50 PM
Game version: 0.6.532

Description:
Colonist Paul (in the dining area, big building, or simply check out the mental break soon indicator) have a survivor packaged meal in his hands, but always grabs a new meal. This is a loop, he doesn't eat anything. At some time, he will die, becomes red, but still walks around (in a lying position), making strange sounds. He seems to be invincible this time.

I had this bug before with someone else and somehow managed to kill her. Don't remember how, though, sorry :/

Savegame link (too large for attachment): https://drive.google.com/file/d/0B7ZMFANj1gVpSmtlVVJ0aXpxQms/edit?usp=sharing
It doesn't take Paul too long to die in this savegame.
Title: Re: [0.6.532] Colonist can't eat, starves, becomes red zombie
Post by: OpposingForces on August 15, 2014, 09:03:16 PM
I have a similar bug, but mine was a visiting tribes man. he grabbed one of my meals, walked around with it, didn't leave with his tribe. died in my building and bounces back and forth. causes major slow down for me. seems like every tick his dead body is colliding with the environment. can't haul him as the option doesn't appear. might try force shooting him and seeing what happens.
Title: Re: [0.6.532] Colonist can't eat, starves, becomes red zombie
Post by: OpposingForces on August 17, 2014, 12:28:33 AM
A work around is to save and quit. on reloading the colonist or bugged character will be completely dead and haul-able.