I think they should add something to do about injuries like a lost leg or arm. Why you ask well i lost my level 16 miner did not even die just lost his leg and stayed incaped the rest of his life and i can't do ANYTHING about it
Get a hold of yourself man! But, seriously, prosthetics are confirmed for Alpha 7, so at least your miner will have crutches.
Crutches?!?!
I want to give him tank tracks so he can run over his enemies!
Quote from: Lazarus on August 20, 2014, 04:08:28 AM
Crutches?!?!
I want to give him tank tracks so he can run over his enemies!
This. I like this.
Mindless Cyborgs that shall do our bidding! Tynan, please add some kind of mad-scientist gameplay.
I have the same concerns for injured colonists. Besides prosthetics I had another thought, and I felt like a bad person when I thought of this, but it would be nice to have the option to execute the injured colonist.
Quote from: Shawn H on August 21, 2014, 11:41:31 AM
I have the same concerns for injured colonists. Besides prosthetics I had another thought, and I felt like a bad person when I thought of this, but it would be nice to have the option to execute the injured colonist.
To be fair in the situation your placed in that can sometimes be the best option. Colonies and tribes etc won't be able to look after those who can't contribute to them. It is harsh but in the early days of a colony it would be a good option otherwise I guess you can just let them starve to death :/
Put them in a pool, remove the ladder. Simple :D
Quote from: StorymasterQ on August 21, 2014, 08:17:49 PM
Put them in a pool, remove the ladder. Simple :D
Isn't that The Sims? :P
Yeah, or maybe if someone had their arm shot off or something, you could be able to make a robotic arm for them.