Ludeon Forums

RimWorld => Ideas => Topic started by: Clayton on August 22, 2014, 10:01:16 PM

Title: Alternate metal sources
Post by: Clayton on August 22, 2014, 10:01:16 PM
It's kind of offsetting that the "flat" areas you choose aren't actually flat. I understand there has to be a way to mine metal, so here's my suggestion: (cuz I'd really like to play on a flat map lol)

Spaceship wreckage! You can mine it, it yields metal like the ore/rock would.
Title: Re: Alternate metal sources
Post by: ShadowTani on August 22, 2014, 10:45:09 PM
Or make sure all "mountains" on flat maps only have a thin stone roof. That way you can mine it all away without leaving behind areas with rock roof that can't be removed.

Other than that I guess this is more fitting for the suggestion forum though. x3
Title: Re: Alternate metal sources
Post by: XrypticPyro on August 23, 2014, 12:43:48 AM
Well if you really desire flat maps, the new world creator gives you the options of selecting a non-mountain or hill location. This gives you a very flat and very exposed area from my experiences so far.
Title: Re: Alternate metal sources
Post by: Clayton on August 23, 2014, 12:51:59 AM
Even the flat, low elevation spots have "hills" of rock and metal. It's not really flat, just smaller hills.
Title: Re: Alternate metal sources
Post by: MajorFordson on August 23, 2014, 01:02:27 AM
Hopefully drilling/mining will be in the game eventually, even if it's just a structure that does it since the game doesn't have full three dimensions.
Title: Re: Alternate metal sources
Post by: Rahjital on August 23, 2014, 02:15:40 AM
A completely flat map without any stone would frankly be quite boring. I agree that it should not generate any 'overhead mountains', but small knolls are good to have there.
Title: Re: Alternate metal sources
Post by: Gabriel_Braun on August 23, 2014, 03:23:11 AM
Quote from: Clayton on August 22, 2014, 10:01:16 PM
It's kind of offsetting that the "flat" areas you choose aren't actually flat. I understand there has to be a way to mine metal, so here's my suggestion: (cuz I'd really like to play on a flat map lol)

Spaceship wreckage! You can mine it, it yields metal like the ore/rock would.

This is already a feature although the output of metal is quite low 'per chunk' in vanilla.  Personally I increase the yield to ~50 as it's a tile-sized piece of refined wreckage but meh :)
Title: Re: Alternate metal sources
Post by: Bruvvy on August 23, 2014, 11:39:39 PM
Ehh, they don't really bother me that much