Hi all !
I am wondering if it's possible to do a total conversion of the game, so tout mod the coré gameplay ?
Thanks !
yet is possible.
Ok, so I can change the initialization of the game, for example the colonists are already on the planet, with some constructions ?
Any docs on this ?
For example if I want to spawn more colonists at game start ?
detect game started
remove things you don't want
add thing you want
there is no docs yet, you have nice chance to write one.
Thought it was the help forum, a place where you are supposed to help or give advices. Here it's like if I asked for the color of a horse and you answered 44 years old.
But thanks !
...
i told you exactly how to do thing you asked...
learn 2 read
Read my post, it's a newbie answer, I know C#, I know Unity, but I've no idea of how to start, and as you said there is no documentation. So if you don't know how to do, just don't answer my posts :)
QuoteI know Unity
ah oh, then my answer is:
MonoBehavioursince you already know unity and c# you don't need any more instructions.
also you can read at least first page of forum and probably will find my thread about entry points and events in general.
GG mod code would be a more or less good example of what you want to do, not total conv. but i think its looks as a good start.
The core mod can be turned on and off in the mods section. If you wanted to, you could re-do quite literally everything in that folder, and have people turn off core and turn on your mod for it to re-do the entire game. That's what it was designed to do, though I would be hesitant in actually doing it.