This is my first mod, it still needs testing, however enjoy
Install: Just Drag and drop into the mods folder in your Rimworld directory, run Rimworld, click on mods and enable Arsenal Mod
Uninstall: Disable Arsenal mod in the mod menu
Feel free to modify this mod or use any of its contents in your own mod, just link to the original author.
I used Project Armoury as the basis for my XML's (http://ludeon.com/forums/index.php?topic=1950.0)
Enjoy!
Weapons List:
Pistols & Revolvers
Flare Gun
Desert Eagle
Machine Pistols & Submachine Guns
Machine Pistol
MP5
Steyr AUG Para
Assault Rifle
G36E
AK47
ACR
Carbines/Compact Rifles
Ots-14 Groza
Battle Rifles
G3
FN FAL
HK 417
DMR's
M14 DMR
SCAR-H
SVD
Anti-Materiel Rifle
Gauss Rifle
AWM
Grenade Launcher
M79
Grenades
High Explosive
Incendiary
Stun
Light Machine Guns
FN Minimi
Ultimax-100
M27 IAR
Medium Machine Guns
PKM
M240
Heavy Weapons
M2 Browning
Mk19
Other
Stun Gun
Electro Magnetic Rifle
Training Rifle
Checkpoint Rifle
Pancor Jackhammer
Feed back would be appreciated
Thanks
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uploading it as quote 'Virus.zip' is not going to help anyone, or this community.
Hey cool mod project armory didn't have those weapons!I will check this out!I hope this will be compatibile with every mod cuz i have them all!
Yeah, I recommend you rename the zip file.
Or just add "Biological" :D
Quote from: Shrimpy on September 13, 2014, 08:59:03 AM
Weapons List:
Desert Eagle
MP5
Steyr AUG Para
G36E
AK47
FN FAL
SCAR-H
SVD
AWM
M79
FN Minimi (M249(
M2 Browning
Pancor Jackhammer
There seems to be some repeats with weapons already in Project Armory, does it change any aspects of them?
Quote from: Tynan on September 13, 2014, 12:04:11 PM
Yeah, I recommend you rename the zip file.
As the game creator said please rename and re-upload the zipfile cause it is not that funny named. Regards Evul the mod.
I changed the name of the .zip
Quote from: AY on September 13, 2014, 02:24:30 PM
Quote from: Shrimpy on September 13, 2014, 08:59:03 AM
Weapons List:
Desert Eagle
MP5
Steyr AUG Para
G36E
AK47
FN FAL
SCAR-H
SVD
AWM
M79
FN Minimi (M249(
M2 Browning
Pancor Jackhammer
There seems to be some repeats with weapons already in Project Armory, does it change any aspects of them?
The .xmls used a single PA weapon def. as a template. I just copy pasted, then renamed and changed the values. I don't know how similar they'd be to the PA versions though. Originally I used the .xml template on the wiki but that's outdated and threw up a bunch of errors.
The sprites were done from scratch.
Quote from: Shrimpy on September 13, 2014, 09:46:52 PMI just copy pasted, then renamed and changed the values. I don't know how similar they'd be to the PA versions though.
Only cause people were asking about that :)
I made a quick comparison and the values are differing up and down. The MP-5 for example have less damage less range, fire 5 shots and is less accurate. The only value the PA MP5 have in common are the medium accuracy 0.50. :P
Keep up the good job! :)
Vanilla RimWorld Lack weapons. :P