Ludeon Forums

RimWorld => Ideas => Topic started by: Fruit loops on September 14, 2014, 11:29:38 AM

Title: Enemy mortars having preferred targets
Post by: Fruit loops on September 14, 2014, 11:29:38 AM
targets in priority
1:batterys
2:power sources
3:hydroponics
4:food stockpiles (must be certain size plus filled to reduce cheating)
there is probably a few other things that irl siegers would go for
Title: Re: Enemy mortars having preferred targets
Post by: Zeta Omega on September 14, 2014, 06:19:05 PM
1. Power source/Defenses
2. batteries
3. colonists
4. Everything else
Title: Re: Enemy mortars having preferred targets
Post by: BetaSpectre on September 14, 2014, 07:16:57 PM
Guns/Mortars/Turrets
Power I.E. Generators + Energy Lines
Colonists (you need them to repair the lines)
Batteries/Walls/Food

Distance is also a considering factor.

Also there should be a different approach for Fire Mortars

They target buildings, wood, food stocks, and may hit far but close enough to break open walls during attacks.

Also the siegers won't abandon the Mortars when going in to raid. They will raid if they see 10% of the wall break down or if there are no guns near any walls where they're going in from.

Roofed Turrets aren't targeted if the walls are sealed. Or anything fully covered unless all surface targets have been taken out.
Title: Re: Enemy mortars having preferred targets
Post by: skullywag on September 15, 2014, 03:51:33 AM
I would actually like the mortars to be more accurate but only if someone has line of sight, a spotter if you will. Would add a neat mechanic to sieges.