Ludeon Forums

RimWorld => General Discussion => Topic started by: dotsnake on September 19, 2014, 12:22:35 AM

Title: game lagging, too much buzzants
Post by: dotsnake on September 19, 2014, 12:22:35 AM
So I have this mod installed that adds more events, one of the event spawns buzzant hill, which can't be destroyed (maybe a bug or I don't know how to destroy it). I drafted my colony, I right click it and there is no "fire at__" or melee. I don't know what to do so I walled it inside, but it still keeps spawning buzzant.

TL;DR: How do I delete buzzants, and how do I delete buzzant hills.
Title: Re: game lagging, too much buzzants
Post by: Reaper on September 19, 2014, 12:31:39 AM
Buzzant hills are structures. When i first see a hill i wall it up and setup a turret, a battery and a solar gen.

I set the turret inside a adjacent fresh walled in place(stone) and tell it to shoot at the hill after removing the dividing wall. After the hill is destroyed. Deconstruct the turret setup and throw a cocktail, everything should burn after a few.
Title: Re: game lagging, too much buzzants
Post by: Rainbowlicious on September 19, 2014, 12:32:16 AM
Get a colonist with grenades and press the 'f' key and left click (or was it right click?) on the buzzant hill. Works just fine.


Source: I have the same mod
Title: Re: game lagging, too much buzzants
Post by: dotsnake on September 19, 2014, 12:42:00 AM
what kind of grenade? I tried EMP grenade and it isn't working
also, I have about 80+ buzzants

edit, figured it out, thanks.. Now I have to kill all the buzzants scattered around the entire map.