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RimWorld => Ideas => Topic started by: mumblemumble on September 24, 2014, 07:14:45 PM

Title: new mental break effect : the zone
Post by: mumblemumble on September 24, 2014, 07:14:45 PM
An effect which, instead of giving disobedience, grants bonuses to pain thresh-hold, movement speed, ability of work, fighting skills, ect. It would be rare of course, and perhaps wouldn't even reset stress like mental breaks normally do, but could be based on the colony situation. For instance if there is a large raid, and reason for people to fight, there might be a larger chance for someone in bad shape to go into the "zone", where they will ignore pain and work harder, to give your colony a fighting chance.
Title: Re: new mental break effect : the zone
Post by: Johnny Masters on September 24, 2014, 07:34:56 PM
Yeah, i was thinking of a simple mood buff called "adrenaline", if your guys attack or were attacked in x amount of time. But the "zone" should work as well
Title: Re: new mental break effect : the zone
Post by: StorymasterQ on September 24, 2014, 10:52:43 PM
"Yea, I'm in da zone!"

"Shut up. You're in the home zone. Get to work."