Ludeon Forums

RimWorld => Mods => Unfinished => Topic started by: Kirid on October 12, 2014, 05:28:15 AM

Title: [Alpha 7] Smaller Paste Dispensers
Post by: Kirid on October 12, 2014, 05:28:15 AM
I saw someone talking about this and have always wanted it. Just another one of my "Replace vanilla, Make it smaller!" mods..
Just wanted to get some thoughts if anyone bothers trying it. There is a 1x1 and 2 -1x3 versions for different interaction slots.

Not Working! Does not produce meals, colonists eat raw food.

Currently uses textures from my research tables so <user beware!> works as intended otherwise.
Updated with art! Isn't spectacular, but it's something. I'd like to add some flashy panels and things later.
(http://i1301.photobucket.com/albums/ag117/Kirid420/Screenshots/MiniNPD.png) (http://s1301.photobucket.com/user/Kirid420/media/Screenshots/MiniNPD.png.html)
I'm concerned with the balance.  Stat wise they are identical to a big paste dispenser. 
That compact one probably needs to be researched, but it could function better somehwow?

Spent awhile staring at some code. Everything in Building_NutrientPasteDispenser seems to work well enough, they are functioning like normal NPDs except not producing meals.
I think the problem may be in FoodUtility, or some other class concerning AI and meals choice.

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Title: Re: [Alpha 7] Smaller Paste Dispensers
Post by: sanya02 on October 16, 2014, 12:51:22 PM

Hello! great mod! You did not do it? The dispenser does not work (
Title: Re: [Alpha 7] Smaller Paste Dispensers
Post by: sanya02 on October 16, 2014, 04:59:57 PM
I was able to make only one type of dispenser, because it replaces the main dispenser! A view you can choose any)) I chose the mini 1x1, it can be put in the room :) Do you want to e-mail you can throw one working dispenser optional) 1x1, 1x3, 3x1).
Title: Re: [Alpha 7] Smaller Paste Dispensers
Post by: Kirid on October 16, 2014, 07:48:57 PM
Quote from: sanya02 on October 16, 2014, 04:59:57 PM
replaces the main dispenser!
That solved it, Thank you! Just changing the defname to the vanilla dispenser. I don't like the idea of overwriting/replacing much, but it will have to do. I was hoping to find a solution in the code somewhere.