Ludeon Forums

RimWorld => Mods => Help => Topic started by: mipen on November 04, 2014, 08:23:20 AM

Title: How to create new particle effects?
Post by: mipen on November 04, 2014, 08:23:20 AM
I was wondering if anyone has done this before, or knows how to do this? What I mean by particle effects is, for example, the little sparkle that shows when a colonist is mining. If anyone could give me some tips on this, I would greatly appreciate it :)
Title: Re: How to create new particle effects?
Post by: Rikiki on November 04, 2014, 08:27:20 AM
You have a set of predefined ones in MoteMaker (like sleeping 'z', dust puff, firing flash, ...).
Otherwise, dll is your friend... ;)
Title: Re: How to create new particle effects?
Post by: mipen on November 04, 2014, 08:42:56 AM
Do you have any experience defining new ones? Say for example I wanted to make a couple of sparkles circle a pain for a second. I'm not at my computer at the moment so I can't ilspy it, buy you say MoteMaker defines the default game ones?
Title: Re: How to create new particle effects?
Post by: Rikiki on November 04, 2014, 08:55:10 AM
I'm making my own simple ones.
Is is quite simple in fact. Based on the available ones, it is easy to make yours.

Edit: you cannot for now incorporate your own mote texture, you have to use the available one...