I've noticed an abundance of boulders and slag laying around and thought: Why not convert that into usable sources of concrete, metal resources, or other technological advancements?
Refinery!
It would have to be something that is researched first, then unlocked in the "Structure" or "Building" tabs. The refinery would take an input (say 5-10 boulders) and over a period of time, output blocks that can be used to build other structures like upgrading your sandbag walls into concrete ones for better protection. We all know sandbags are pretty weak to molotovs and grenades.
This would allow for your turrets to have a higher chance of surviving the heavily-equipped raiding groups / pirates.
Refinery could also help with your metal resource. If it helps upgrade some things, why not allow slag to be turned into a material source as well? Just an idea!
~*R.T.*~
I like the idea.
I myself made a post about a suggestion to what to do with all the debris on the map, since it's not getting away on its own.
your solution would solve the problem and at the same time improve the depth of the game by adding a new building.
Smart :)
Quote from: Nukeman0 on November 07, 2013, 03:59:47 PM
I like the idea.
I myself made a post about a suggestion to what to do with all the debris on the map, since it's not getting away on its own.
your solution would solve the problem and at the same time improve the depth of the game by adding a new building.
Smart :)
Thanks! I also figure with roof collapsing in some areas while mining, you could force trigger a collapse to get more debris / rubble from that to continue producing material. Slag, however, would have to be the result of more stuff falling into the landscape from orbit (my only theory) or make it a chance by-product of things exploding (batteries, solar panels, turrets, etc). Since things do burn up.
Glad to hear you like the idea! :D
~*R.T.*~