Ludeon Forums

RimWorld => General Discussion => Topic started by: SirSnuggles on November 07, 2013, 11:57:30 PM

Title: Why are the AI so Tough?
Post by: SirSnuggles on November 07, 2013, 11:57:30 PM
I mean, I'm all for challenge.  I don't like using underground bases & I don't like to use OP funnels, but man!  The AI\s miss-to-hit ratio seems to be so much higher than your soldiers!  But after I capture & recruit them, they are terrible again!  :(
Title: Re: Why are the AI so Tough?
Post by: Tynan on November 08, 2013, 01:48:35 AM
Make sure you're using cover the way they do.

And in 254b you can try Callie Classic, since Cassandra proved to be a bit overhard for a lot of people.
Title: Re: Why are the AI so Tough?
Post by: Dragula on November 08, 2013, 02:22:13 AM
Besides using cover, remove the potential cover for the raiders by removing debris early.
Title: Re: Why are the AI so Tough?
Post by: Semmy on November 08, 2013, 02:56:47 AM
And set them on fire.
You can throw molotovs infront of them to create a wall of fire slowly damaging them.

Als strategicly placed blasting charges will do.
Title: Re: Why are the AI so Tough?
Post by: baronskippy on November 08, 2013, 03:28:27 AM
Quote from: Tynan on November 08, 2013, 01:48:35 AM
Make sure you're using cover the way they do.

And in 254b you can try Callie Classic, since Cassandra proved to be a bit overhard for a lot of people.

I use turrets as mines. If I place the sandbags right the take cover right next to death.

Raiders take cover near turrets, then continue to attack them and they explode setting off the blasting charges. Way too OP but required in this stage of development.
Title: Re: Why are the AI so Tough?
Post by: rh on November 08, 2013, 03:42:05 AM
Fires can be great to fend off raiders. I've managed to survive a couple times just by hiding in bedrooms while raiders entered my base and started to destroy furniture in abandoned cramped rooms. Eventually they set themselves on fire, it was hilarious to watch.
Title: Re: Why are the AI so Tough?
Post by: Xanting on November 08, 2013, 03:53:12 AM
Close quarters combat can be advantageous if you can mass your colonists at strategic locations in your base. The damage raiders do to your base is minimal anyways even if they have grenades. Ambushing raiders in long hallways from side rooms work best as you have the initiative, a door to retreat behind and you can minimize the combat effectiveness of raider sniper teams.