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RimWorld => General Discussion => Topic started by: Gonorejus on December 22, 2014, 12:20:26 PM

Title: Can this be considered an incinerator?
Post by: Gonorejus on December 22, 2014, 12:20:26 PM
So, while I was streaming today, some attackers went insane in my maze, threw a few molotovs at each other and set some junk on fire that was pressent in the maze. I took the opportunity and walled the entrance to the maze, this made the maze to be an indoors place. If you look carefully, a guy that I've selected at 4:42 got set on fire at 4:46 without having contact with fire. Take a look at this, maybe you'll get some ideas on how to make a legit incinerator.

Warning contains foul language
https://www.youtube.com/watch?v=kK8XaCJH26w
Title: Re: Can this be considered an incinerator?
Post by: SubZeroBricks on December 23, 2014, 06:37:15 PM
Video was removed by user :(
Title: Re: Can this be considered an incinerator?
Post by: Gonorejus on December 24, 2014, 09:44:12 AM
Yeah, I removed the video cause it was quite shite. But after that previuos expierence I designed a proper human incinerator. Works great, but don't know if it will be effective against mechanoids. Prolly not...

You can check it out if you want right here
https://www.youtube.com/watch?v=hY14qeWPCZ4
Title: Re: Can this be considered an incinerator?
Post by: kenobi87 on December 24, 2014, 12:35:25 PM
Well a walled area with a fire in it will quickly get the temp up to crazy numbers, I'm pretty sure fires can start with a high enough temp. (didnt watch the video btw)
Title: Re: Can this be considered an incinerator?
Post by: _alphaBeta_ on December 24, 2014, 01:16:24 PM
That's a terrible way to die. Great video.
Title: Re: Can this be considered an incinerator?
Post by: KDStudios on December 24, 2014, 08:00:15 PM
So cruel yet... So beautiful.
200 degrees Celsius is no joke.
I wonder... Must test this idea some more...
Great find, I didn't know they could set on fire, only thought they got really hot and freak out.
Title: Re: Can this be considered an incinerator?
Post by: Match on December 24, 2014, 08:11:26 PM
Bravo! This makes me curious as to whether cold can be used to create an icebox.
Title: Re: Can this be considered an incinerator?
Post by: Goo Poni on December 25, 2014, 02:51:10 AM
If things get hot enough in a contained area, everything in that room that is remotely flammable will catch light. If temperature reaches autoignition temperatures, fwoosh.
Title: Re: Can this be considered an incinerator?
Post by: esotericist on December 25, 2014, 04:19:48 PM
... 200 C seems AWFULLY low for autoignition of human flesh. Should be closer to 600-800 C?
Title: Re: Can this be considered an incinerator?
Post by: JonoRig on December 25, 2014, 07:49:48 PM
Well, I believe the highest temperature a room gets (using debug menu for lightening in an enclosed room full of people [the corpses made nice like campfires]) is 2000℃, so there's your goal :P
Title: Re: Can this be considered an incinerator?
Post by: ZestyLemons on December 25, 2014, 08:42:39 PM
Quote from: Match on December 24, 2014, 08:11:26 PM
Bravo! This makes me curious as to whether cold can be used to create an icebox.

Kind of: http://youtu.be/sn1oyE8DbIU (note that sub-absolute zero temperatures were fixed)
Title: Re: Can this be considered an incinerator?
Post by: Shaithis on December 26, 2014, 07:05:10 PM
Why is it that burning corpses heat a room so efficiently but if I make a small room filled with heaters (set to max)  it caps out at like 100°c?
Title: Re: Can this be considered an incinerator?
Post by: ZestyLemons on December 26, 2014, 08:21:25 PM
Fire is a little silly in terms of heating, it needs a temperature cap too.

As for heaters, you can just say they weren't designed for that. Also, they're flammable.