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RimWorld => Releases => Mods => Outdated => Topic started by: eatKenny on December 24, 2014, 12:55:25 PM

Title: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 24, 2014, 12:55:25 PM
Note: this mod will not be updated, you can fine all content in my new mod Industrialisation (https://ludeon.com/forums/index.php?topic=8902.0)





since [MOD] "Atomic Power" seems not updating, i decide to make a simple nuclear power plant myself.

update 25.12.2014
- refined the texture a little bit and fixed the alpha bleeding of the texture.

cost: 3000 Steel, 500 Uranium
power output: 24000 W

need research to build.
can't be placed under roof
-100 beauty


(http://i57.tinypic.com/209pydc.jpg)



build a proper power plant worth dying for ;)

(http://i60.tinypic.com/2mm63hf.jpg)



(http://i59.tinypic.com/deb2ua.jpg)



it's an improvised mod so it may not balanced, you can edit cost and power output in ThingDefs yourself (even if you know little about moding)

PS: if i'm good enough at programming(but i'm not) i'll make nuclear reactor and cooling tower separately, reactor produces electricity and A LOT of heat(more power output more heat), cooling tower however only handels the heat reactor produces. and i'll make something like power conduit to tranfer the heat from reactor to cooling tower.

if the reactor is heavily damaged or destoryed while running there will be a nuclear disaster.
if you haven't build enogh cooling tower or they got destoryed and you kept the reactor running, the reactor will overheat and there will be a nuclear disaster.

that's quite realistic i think ::) so if anyone want to give a try...

DOWNLOAD:
https://www.dropbox.com/s/obaak768sblfbg8/Nuclear%20Power%20Plant.rar?dl=0 (https://www.dropbox.com/s/obaak768sblfbg8/Nuclear%20Power%20Plant.rar?dl=0)

you can download from attach too.

[attachment deleted due to age]
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vaperius on December 24, 2014, 01:51:43 PM
Just want to point something out....that's a cooling tower...not a nuclear power plant...

but since your on the topic....why not create a modular system for building an increasingly larger system (more plants need more towers and uranium needs to be refined into rods) :P
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: nuschler22 on December 24, 2014, 02:33:58 PM
I would love to see it have two little smoke stack towers, like in the Simpsons or most power plants!

Just my opinion.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 24, 2014, 02:47:06 PM
Quote from: Vaperius on December 24, 2014, 01:51:43 PM
but since your on the topic....why not create a modular system for building an increasingly larger system (more plants need more towers and uranium needs to be refined into rods) :P

Quote from: nuschler22 on December 24, 2014, 02:33:58 PM
I would love to see it have two little smoke stack towers, like in the Simpsons or most power plants!

you can always build a proper power plant worth dying for ;)

(http://i60.tinypic.com/2mm63hf.jpg)

it's a improvised mod so may not balanced, you can edit cost and power output in ThingDefs (even if you know little about moding)
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 24, 2014, 02:53:15 PM
Quote from: Vaperius on December 24, 2014, 01:51:43 PM
Just want to point something out....that's a cooling tower...not a nuclear power plant...

oh yes i know, but cooling tower has somehow become a symbol of nuclear power station(is it only me think so?)
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: john pretzel on December 24, 2014, 03:04:16 PM
Wow, this looks very nice! It has smoke and all  ;D
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: nuschler22 on December 24, 2014, 07:37:45 PM
Quote from: eatKenny on December 24, 2014, 02:53:15 PM
Quote from: Vaperius on December 24, 2014, 01:51:43 PM
Just want to point something out....that's a cooling tower...not a nuclear power plant...

oh yes i know, but cooling tower has somehow become a symbol of nuclear power station(is it only me think so?)

It's generally part of the plant.  The most visible and recognizable.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vaperius on December 24, 2014, 08:31:44 PM
Fundamentally in principle nuclear plants are the same as any other electrical generation system, converts thermal/solar energy  from a source (Sun,Fossil Fuels, Nuclear Fuel)  into Electrical energy by forcing it to heat water, that drives steam up through pipes to push turbines etc... The practical difference is Uranium nuclear reactors do more per gram then coal or oil in terms of power production but therein require cooling towers and water tanks for rod storage..
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Mechanoid Hivemind on December 25, 2014, 12:16:06 AM
Me again. New world needed?
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Loki88 on December 25, 2014, 01:21:15 AM
Quote from: GiantCookieEater on December 25, 2014, 12:16:06 AM
Me again. New world needed?

Nope! Just oodles of steel and uranium :p
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: JuliaEllie on December 25, 2014, 01:56:28 AM
Quote from: Loki88 on December 25, 2014, 01:21:15 AM
Quote from: GiantCookieEater on December 25, 2014, 12:16:06 AM
Me again. New world needed?

Nope! Just oodles of steel and uranium :p

and the radiation shielded balls to put a nuclear facility in your garden.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Loki88 on December 25, 2014, 01:59:00 AM
Quote from: JuliaEllie on December 25, 2014, 01:56:28 AM
Quote from: Loki88 on December 25, 2014, 01:21:15 AM
Quote from: GiantCookieEater on December 25, 2014, 12:16:06 AM
Me again. New world needed?

Nope! Just oodles of steel and uranium :p

and the radiation shielded balls to put a nuclear facility in your garden.

I'll put it with the Xtra plants mod and have glow in the dark sunflowers :p
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 25, 2014, 05:06:00 AM
http://upload.wikimedia.org/wikipedia/commons/f/f7/RusselvillePowerplant.jpg
This power plant is 94 miles from me, and it has 2 reactors.  There is only one cooling tower as you can see.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 25, 2014, 07:54:48 AM
just made a small update to the texture, fixed the alpha bleeding problem.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 25, 2014, 08:16:17 AM
Quote from: Vaperius on December 24, 2014, 01:51:43 PM
why not create a modular system for building an increasingly larger system (more plants need more towers and uranium needs to be refined into rods) :P

if i'm good enough at programming(but i'm not) i'll make nuclear reactor and cooling tower separately, reactor produces electricity and A LOT of heat(more power output more heat), cooling tower however only handels the heat reactor produces. and i'll make something like power conduit to tranfer the heat from reactor to cooling tower.

if the reactor is heavily damaged or destoryed while running there will be a nuclear disaster.
if you haven't build enogh cooling tower or they got destoryed and you kept the reactor running, the reactor will overheat and there will be a nuclear disaster.

that's quite realistic i think ::) so if anyone want to give a try...
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Evul on December 25, 2014, 08:21:45 AM
Impressive and cool!
Question. Due to the new system were have template etc should it not be possible to make the powerplant more dangerus by making it modular?

Like reactor caimber, reactor cooler, power output and lastly uranium road. That needs to be changed every year, or something :)

Just noticed simular thing we're mentioned :P
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vaperius on December 25, 2014, 08:35:31 AM
Quote from: eatKenny on December 25, 2014, 08:16:17 AM
Quote from: Vaperius on December 24, 2014, 01:51:43 PM
why not create a modular system for building an increasingly larger system (more plants need more towers and uranium needs to be refined into rods) :P

if i'm good enough at programming(but i'm not) i'll make nuclear reactor and cooling tower separately, reactor produces electricity and A LOT of heat(more power output more heat), cooling tower however only handels the heat reactor produces. and i'll make something like power conduit to tranfer the heat from reactor to cooling tower.

if the reactor is heavily damaged or destroyed while running there will be a nuclear disaster.
if you haven't build enough cooling tower or they got destroyed and you kept the reactor running, the reactor will overheat and there will be a nuclear disaster.

that's quite realistic i think ::) so if anyone want to give a try...

<3 :3
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: MelanisticAlbino on December 25, 2014, 08:42:41 AM
From the pictures it looks awesome! I'm downloading it now!

Have you considered making a smaller nuclear reactor that you can place under a roof?
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 25, 2014, 08:51:36 AM
Quote from: Evul on December 25, 2014, 08:21:45 AM
Impressive and cool!
Question. Due to the new system were have template etc should it not be possible to make the powerplant more dangerus by making it modular?

Like reactor caimber, reactor cooler, power output and lastly uranium road. That needs to be changed every year, or something :)

Just noticed simular thing we're mentioned :P
the question is how much detail you want to add, to a certain point it may look like an individual game "Nuclear Power Plant Simulator" 8)
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 25, 2014, 08:59:32 AM
Quote from: MelanisticAlbino on December 25, 2014, 08:42:41 AM
From the pictures it looks awesome! I'm downloading it now!

Have you considered making a smaller nuclear reactor that you can place under a roof?

i always dreamed to have a nuclear reactor in my bedroom ::)

jokes aside, you can edit the Def yourself, as i said it's an improvised mod which may not balanced.

open "Mods\Nuclear Power Plant\Defs\ThingDefs\NPP.xml"

edit size:

<size>(6,6)</size>


to be placed in door, delete
 
<placeWorkers>
<li>PlaceWorker_NotUnderRoof</li>
</placeWorkers>
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vaperius on December 25, 2014, 09:05:37 AM
Quote from: eatKenny on December 25, 2014, 08:51:36 AM
Quote from: Evul on December 25, 2014, 08:21:45 AM
Impressive and cool!
Question. Due to the new system were have template etc should it not be possible to make the powerplant more dangerus by making it modular?

Like reactor caimber, reactor cooler, power output and lastly uranium road. That needs to be changed every year, or something :)

Just noticed simular thing we're mentioned :P
the question is how much detail you want to add, to a certain point it may look like an individual game "Nuclear Power Plant Simulator" 8)

On That note add Thorium Salt Reactors, tactical nukes made from depleted uranium, and the ultimate goal of achieving fusion power: for the record, a single pure fusion reaction? power an entire city :P
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 25, 2014, 10:34:28 AM
Rimworld uses a basic power system, we need to change the power system before we start making things that powerful.  Also, realistically, the game uses watts for everything, where a nuclear reactor produces MEGA watts.  One reactor would power all of rimworld permanently.

I will create a thread here soon with some ideas and such for modders to help accomplish, because I know that Tynan will not want to make such a huge change (or is unlikely to, since it would change pretty much everything).  Give me some time to research things and such though.  I have ideas for how to impliment a nuclear reactor system as well.  :P

I miss BetterPower+, it was rather good and had a fine nuclear reactor.  Anyway, if eatKenny wants to impliment one of my basic ideas for a reactor, he can.  I'll go ahead and give that idea soon.  I'd do it myself but I can't art.  :P  So, I'd need an artist to help with it if I were to do it myself.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: john pretzel on December 25, 2014, 11:07:53 AM
All that heat could be useful in a winter base with temperatures of -80c  ;D
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 26, 2014, 04:54:58 AM
Quote from: Vas on December 25, 2014, 10:34:28 AM
Also, realistically, the game uses watts for everything, where a nuclear reactor produces MEGA watts.  One reactor would power all of rimworld permanently.

as a game rimworld has already downscaled many things like "fully grown in 2 days" potatos, so i think it's ok to have a mini neactor that only produces 20kw.

Quote
I miss BetterPower+, it was rather good and had a fine nuclear reactor.

i play rimworld since late alpha 6 so never used BetterPower+, i'd like to know how the reactor works in that mod.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 26, 2014, 11:28:24 AM
You did the art for this?
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 26, 2014, 11:52:46 AM
Quote from: Vas on December 26, 2014, 11:28:24 AM
You did the art for this?
this mod? yes i made the texture ;)
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 27, 2014, 06:32:51 AM
This was sort of an idea you could do for yours to make it more realistic.  Instead of making it modular, you combine multiple things into the same building.  Kinda like I did when I made a realistic reactor.  However my art skills are bad, all I can do are squares and circles.  Nothing like what you did.

This is a Sodium Reactor, using liquid sodium for cooling instead of water.
https://www.dropbox.com/s/ebne65xjc59yfsb/Screenshot%202014-12-26%2020.11.28.png
https://www.dropbox.com/s/k4r7wx7a6utpm7x/Screenshot%202014-12-26%2020.11.57.png

If each square is 1 meter, then this is roughly scale size of the one in real life.  I'm considering making it half size, but I would need a better texture for it.  :P  Haven't released yet, having issues with it, big red errors.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 27, 2014, 06:49:24 AM
Quote from: Vas on December 27, 2014, 06:32:51 AM
This was sort of an idea you could do for yours to make it more realistic.  Instead of making it modular, you combine multiple things into the same building.  Kinda like I did when I made a realistic reactor.  However my art skills are bad, all I can do are squares and circles.  Nothing like what you did.

This is a Sodium Reactor, using liquid sodium for cooling instead of water.
https://www.dropbox.com/s/ebne65xjc59yfsb/Screenshot%202014-12-26%2020.11.28.png
https://www.dropbox.com/s/k4r7wx7a6utpm7x/Screenshot%202014-12-26%2020.11.57.png

If each square is 1 meter, then this is roughly scale size of the one in real life.  I'm considering making it half size, but I would need a better texture for it.  :P  Haven't released yet, having issues with it, big red errors.

looking forward to your code. don't worry about texture, i will make it.

about the size: i think something like 3x3 to 5x5 is good enough, you never go realistic size in a game (otherwise the cooling tower will be 100x100 and all the bullet will fly through the whole map)

would you like to release it as a new mod or an extension of this mod?
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Ded1 on December 27, 2014, 11:21:56 AM
As long as the reactor is less than 10x10 it will fit inside a building.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 28, 2014, 10:22:41 AM
ded1, this can't have a roof over it.  :P, it's too tall for that.

Anyway, I'm releasing this as a new mod, I just don't have a good texture for it.  My net is disabled at home so I am unlikely to be able to talk much about it.  I intend to keep this one the same size it is, because it provides an extremely good amount of power, and will never run into any sort of complications unless attacked and destroyed.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Ded1 on December 28, 2014, 11:52:51 AM
Well i think i will modify mine to allow a roof.  Look at the genii in Stargate Atlantis.  They have nuclear reactors underground all over the place.  Dont worry, im not going to share it or anything, just for personal use.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 28, 2014, 12:20:02 PM
Yes, so?  Stargate Atlantis is all about fiction.  I don't remember theirs but I believe that race had radiation containment issues and still needed to vent the heat and such from it.  My reactor will also remain too large for a roof, so yea, you not only have to edit it to allow a roof but have to make it shrink too.  It isn't flamable, so you don't need to hide it from anything.  You can't walk on it either, so you don't need to protect it against raider drops.  Raiders can't walk on it.  If it gets hit by mortar fire, you simply repair it.

I don't understand why people have to hide inside a mountain so deep nothing  can hurt them.  Even if the outside advantage is having a nuclear reactor capable of producing extreme amounts of power.  So much so that they will never need to build another power building ever again.  It has to have SOME disadvantage, giving it a roof and making it mini is taking away two of it's disadvantages.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Ded1 on December 28, 2014, 12:28:49 PM
I didnt shrink it.  I never said anything about shrinking it.  I like to build inside mountains and when i have to place parts of my base outside it ruins the feel.  So i simply changed it so i could build inside.  The reactors grid is small enough it fits under a roof with room to spare.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 28, 2014, 05:53:58 PM
so basically a 10x10 size texture look like this?

(http://upload.wikimedia.org/wikipedia/commons/b/bf/Sodium_Reactor_Experiment_-_Refueling_head.jpg)

Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: Vas on December 28, 2014, 06:27:45 PM
Ded1, I was talking about my mod, not this mod.  :P  So if you changed something, it was this guy's mod, not mine since it isn't online yet.
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 29, 2014, 11:00:40 AM
@Vas:

just made a texture for your reactor.

[attachment deleted due to age]
Title: Re: [MOD] (Alpha 8) Nuclear Power Plant
Post by: eatKenny on December 30, 2014, 10:05:08 AM
@Vas:

updated version

[attachment deleted due to age]