Steps To Reproduce
- Buy from a trader.
- ???
- Profit!
Expected ResultsAfter buying from a slave trader, the drop pod falls to the ground and boots the slave out to become part of the colony.
Actual ResultsAfter buying from a slave trader, the drop pod falls to the ground and does not boot the slave, said pod remains and becomes part of an uninteractable environment ie. cannot be shot, can be walked over and cannot be moved or sold.
NotesI also notice I never get raided.
I also am running another instance for the eventual use of the Stargate.
Mod List is as follows:
Alpha Tweaks
Core
ED-AutoLoader
ED-Deepstrike
ED-Embrasures
ED-MotarAmmo
ED-PersonalShields
ED-Plants24H
ED-Shields
ED-Stargate
ED-Vent
ED-VisibleRadius
ED-WirelessPower
EdBModOrder
EdBPrepareCarefully
Hobo Stve
IceSheet
M&Co. Common
M&Co. MMS
Mini NPD
Modular Tables
ProjectArmory217
RTGs
TargetPractise
Vas's Conduit Explosion Nullifier (modded to remove solar flares)
Vas's Hydroponics - Steel
End of mod list.
Save Game DescriptionCreating a Stargate command for some otherworldly adventures.
Edit:Debug log is over 15 mb big...
{Exception ticking Ilarion: System.IndexOutOfRangeException: Array index is out of range.
at Verse.TerrainGrid.TerrainAt (IntVec3 c) [0x00000] in <filename unknown>:0
at RimWorld.PawnFootprintMaker.TryPlaceFootprint () [0x00000] in <filename unknown>:0
at RimWorld.PawnFootprintMaker.FootprintMakerTick () [0x00000] in <filename unknown>:0
at Verse.Pawn_DrawTracker.DrawTrackerTick () [0x00000] in <filename unknown>:0
at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.SingleTick () [0x00000] in <filename unknown>:0
}
This duplicates all the time...
Maybe this is why I lag. Edit: CONFIRMED as THE source of late game lag.
This writes to file many many times, using up computer power in the process. No wonder my second instance was unaffected.
Confirmed when verbose logging was activated, lag hell ensued.
[attachment deleted due to age]
Mod bugs do not go here. Locking.