Jan 13
Colonists, when hauling to stockpiles, always haul the max amount they can carry, and drop the extra nearby if the target cell can’t hold it all.
thankyouthankyouthankyouthankyou
This must be one of the worst micromanagement problems fixed.
Now I'd like to see miners grab some ore on their way back to the colony so that people aren't going halfway across the map as much. That'd be amazing.
I think that will be addressed as part of the proximity scan when choosing what to haul.
Quote
Eating now takes priority even over emergency work (doctoring, firefighting) if a colonist is starving
Omg yes
Yeah I thought this would be difficult too. Turned out it was like a 4 line fix.
Sorry it took like 6 months :p
finally the pawn are showing a little 'selfishness' that will benefit the colony
This is such a nice improvement!
A9 is looking to be sooo good on improving the general AI of the, before, stupid colonists! :D
And I am looking forward to seeing how the mortar shells are improved! :)