I had a graveyard I just burned all the bodies in, there was a major fire and after it went out I noticed some graves did not change their graphical state, not a major bug, but just thought I'd put it here anyways. Picture attached.
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Not sure if this should be filed as bug. Technically speaking one SHOULDNT be able to set fire to people buried in the ground, and eventually Tynan will add true decay.
no, its a bug, i've had it too where the grave has been cleaned out using whatever means you employ. (i use moltov's)
What happens is after the corpse has been destroyed the graphic stays in the filled or light brown state. It only started appearing for me when i started getting a lot of buildings and colonists (60+ colonists). So I think it may be memory related, as when i scrolled the graves off screen then back it seemed to fix the graphic bug.
Reloading may fix it as well.
I am aware of what is happening. In all senses a graphics change not happening is a bug. However I was saying the concept of writing up a not fully implemented function as a bug.
Technically lighting graves on fire is the bug. That shouldnt be possible. So I merely questioned should I write this up formally since it is technically a bug of a bug.
I see your point
I'll take naturally emptying/decaying graves as a resolution to this bug-bug please :)
Ive actually had about 200 graves and they started to decay on their own. I'm not sure if that's a bug as well or if its meant to happen but I didn't touch them and they just started to get emptied on their own.