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RimWorld => Ideas => Topic started by: Teppeland on March 07, 2015, 05:16:32 AM

Title: Rideable horses
Post by: Teppeland on March 07, 2015, 05:16:32 AM
Just a quick idea  ;)

Rideable horses would be great for faster travel. You could also be able to shoot from them so you can hunt down enemies that are fleeing. People equipped with longswords/spears should get a big advantage in melee combat on the horses. Like humans, horses can wear some kind of armor so they are harder to kill. On higher difficulties, tribes will use the horses (since they usually have low tech) for quick surprise attacks and to "jump" over sandbags and damage the defences.
Title: Re: Rideable horses
Post by: Chibiabos on March 07, 2015, 05:28:00 AM
Why stop with horses?  Tanks and planes!
Title: Re: Rideable horses
Post by: Mckee on March 07, 2015, 05:54:02 AM
Totally fits with the firefly vibe - I think if animal husbandry gets added, then being able to ride animals would be great.
Title: Re: Rideable horses
Post by: Keychan on March 07, 2015, 08:57:53 AM
Ride-able animals would be a fun idea.  Imagine each biome has an animal for riding.  Muffalo for colder biomes, Dromedary for desert biomes, even Rhinos for the Tundra.  The only issue is the uses and mechanics for the animals.  Don't really need transportation when you're limited to a small map.  It makes sense for raiders and visitors had riding animals or even vehicles, but there's no need for you to have them if you're contained. There's the issue with feeding the animals, take the Tundra for example.  Grass or berries don't grow or not often enough to sustain a small population of animals.  As of now, they would have to eat your food supply.  There's a lot of imagination that could go along with this though.  Muffalos pulling in supplies for raiders or even a trading post.  Raids where tribes rush in with Rhinos (finally makes Tundra somewhat a bit more challenging).  Fun idea.
Title: Re: Rideable horses
Post by: Daedalus2051 on March 07, 2015, 01:31:54 PM
Hahaha ride the muffalo!

+1
Title: Re: Rideable horses
Post by: Teppeland on March 08, 2015, 06:31:12 AM
Quote from: Keychan on March 07, 2015, 08:57:53 AM
Ride-able animals would be a fun idea.  Imagine each biome has an animal for riding.  Muffalo for colder biomes, Dromedary for desert biomes, even Rhinos for the Tundra.  The only issue is the uses and mechanics for the animals.  Don't really need transportation when you're limited to a small map.  It makes sense for raiders and visitors had riding animals or even vehicles, but there's no need for you to have them if you're contained. There's the issue with feeding the animals, take the Tundra for example.  Grass or berries don't grow or not often enough to sustain a small population of animals.  As of now, they would have to eat your food supply.  There's a lot of imagination that could go along with this though.  Muffalos pulling in supplies for raiders or even a trading post.  Raids where tribes rush in with Rhinos (finally makes Tundra somewhat a bit more challenging).  Fun idea.
well not everyone plays on small maps :P me and my brother always play on the larger maps atleast. 1+ for the muffalos!
Title: Re: Rideable horses
Post by: ja7833 on March 15, 2015, 12:36:13 PM
+1
Title: Re: Rideable horses
Post by: BetaSpectre on March 15, 2015, 05:15:48 PM
Highly supported. Probs a few mods for camel and muffalo riding.