I made a topic in the suggestions forum based off modeling Solar Flares and Eclipses off of something that doesn't kill suspension of disbelief and added a bit of flavor to each world.
https://ludeon.com/forums/index.php?topic=11277.0
In hindsight, I'm wondering more about how viable this is and how it would be done.
- I'm imagining that we'd have a pool of X cycles ranging from [1](Frequent) to [X](Infrequent)
- Then each world created would have an RNG assign something from 1 to Y for the number of moons it would have.
- Each moon would have a cycle number associated with it.
- This will be meant to simulate the patterns in which these moons would block out the sun. Eclipses happening in a pattern, as they actually do.
The Astronomy table would just be an unpowered time sink that would give the player access to this information. Could even give it a quality/accuracy.
Thoughts?