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RimWorld => General Discussion => Topic started by: Tynan on October 04, 2013, 03:29:01 PM

Title: Call for Linux testers (closed)
Post by: Tynan on October 04, 2013, 03:29:01 PM
Call for Linux testers is closed. Thanks everyone!

I need a couple Linux testers to make sure builds work properly on that OS. Apply in this thread if you can and want to test on Linux. Obviously there's no guarantee everyone will get used.

It would be good if you could answer:

• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?
• What OSes do you have?
• How much time do you have to test?
• Ever recorded and uploaded video before? E.g. with FRAPS.

Thanks to all in advance!
Title: Re: Call for Linux testers
Post by: FangoWolf on October 04, 2013, 04:55:39 PM
My windows machine can dual boot windows and Ubuntu.  It's been quite a while since I booted to Ubuntu, but I think I can remember my key.  I'll post the version when I get home, but it's at least a year old version, but I could always update.

I used fraps in windows a few years back, I could always just turn on my bike camera (go pro knock off) and upload it lol

I'm a windows system admin, so I have had to debug with Microsoft for what that's worth.  I've had to post on many companies issue trackers which look alot like bug trackers.

I'm sure I could carve out at least an hour a day to play around and it wouldn't hurt my feeling if I get replaced by real linux guys
Title: Re: Call for Linux testers
Post by: British on October 04, 2013, 05:10:35 PM
Quote from: FangoWolf on October 04, 2013, 04:55:39 PM
My windows machine can dual boot windows and Ubuntu.
My VirtualBox can run any flavor of just about any mainstream OS as well ::)

It would indeed probably benefit Tynan more to have die-hard regular Linux users for that task, as it's way more about testing and reporting than the Windows builds.
Title: Re: Call for Linux testers
Post by: FangoWolf on October 04, 2013, 05:21:17 PM
My machine is not a virtual box and will not have the driver problems of a virtual box, but yes a Linux head would be better. 
Title: Re: Call for Linux testers
Post by: Gamage on October 05, 2013, 02:01:39 AM
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker look foreign to you or familiar?
- I'm a 2nd year software engineering student at UoG and test my programs regularly and thoroughly. I've also beta tested APB. I have used bug tracking systems before and posted bugs but they were more of an open forum style. The Ludeon bugtracker seems foreign in terms of submitting but not in terms of voting/confirming/commenting existing bugs.
• What OSes do you have?
- I dual boot Windows and Linux (Ubuntu or Mint or other as I switch/modify/break my OS often) on both a desktop and laptop. Mostly use Linux for anything programming related.
• How much time do you have to test?
- Unfortunately I have a fairly heavy course load but pretty much whenever I don't have that so most weekends and some weekdays.
• Ever recorded and uploaded video before? E.g. with FRAPS.
- Yes but not with Linux, would have to look into that.

In closing I'd just like to say that although I enjoy and use Linux on a daily basis, I am in no way a power user.
Title: Re: Call for Linux testers
Post by: Tynan on October 05, 2013, 02:03:23 AM
Quote from: Gamage on October 05, 2013, 02:01:39 AM
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker look foreign to you or familiar?
- I'm a 2nd year software engineering student at UoG and test my programs regularly and thoroughly. I have used bug tracking systems before and posted bugs but they were more of an open forum style. The Ludeon bugtracker seems foreign in terms of submitting but not in terms of voting/confirming/commenting existing bugs.
• What OSes do you have?
- I dual boot Windows and Linux (Ubuntu or Mint or other as I switch/modify/break my OS often) on both a desktop and laptop. Mostly use Linux for anything programming related.
• How much time do you have to test?
- Unfortunately I have a fairly heavy course load but pretty much whenever I don't have that so most weekends and some weekdays.
• Ever recorded and uploaded video before? E.g. with FRAPS.
- Yes but not with Linux, would have to look into that.

In closing I'd just like to say that although I enjoy and use Linux on a daily basis, I am in no way a power user.

No need to be a power user. After all, the game is made for normal people, right?
Title: Re: Call for Linux testers
Post by: Gamage on October 05, 2013, 03:03:57 AM
My bad, I was going off a previous post of die-hard Linux user by someone else
Title: Re: Call for Linux testers
Post by: British on October 05, 2013, 07:31:21 AM
Quote from: Tynan on October 05, 2013, 02:03:23 AM
No need to be a power user. After all, the game is made for normal people, right?
Normal people having the know-how to navigate some of the innards of Linux, possibly ?

That what I infered by reading your OP:
Quote from: Tynan on October 04, 2013, 03:29:01 PM
I need a couple Linux testers to make sure builds work properly on that OS.
It would probably be a huge plus if those people can find out what a problem is about (like, I don't know, some library not being called or with the wrong version/whatever) instead of merely filling a but report (I insist: for problems that doesn't pertain to Unity).

But I may be exaggerating a bit ???
Title: Re: Call for Linux testers
Post by: Tynan on October 05, 2013, 02:32:43 PM
Quote from: British on October 05, 2013, 07:31:21 AM
Quote from: Tynan on October 05, 2013, 02:03:23 AM
No need to be a power user. After all, the game is made for normal people, right?
Normal people having the know-how to navigate some of the innards of Linux, possibly ?

That what I infered by reading your OP:
Quote from: Tynan on October 04, 2013, 03:29:01 PM
I need a couple Linux testers to make sure builds work properly on that OS.
It would probably be a huge plus if those people can find out what a problem is about (like, I don't know, some library not being called or with the wrong version/whatever) instead of merely filling a but report (I insist: for problems that doesn't pertain to Unity).

But I may be exaggerating a bit ???

Yes, you're right. The more tech-savvy a tester, the better. However, it's not an absolute requirement.
Title: Re: Call for Linux testers
Post by: Sh1ken on October 05, 2013, 03:44:11 PM
Quote from: Tynan
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?
I've used bug tracker to summit several bugs on different types of software in the past as a user, not as a tester (nothing official). The implemented system seems familiar to me, all bug trackers follow the same rules.

Quote from: Tynan
• What OSes do you have?
I daily use Arch Linux and Debian. I can, of course, install any other distribution for testing purposes.

Quote from: Tynan
• How much time do you have to test?
I'll say plenty.

Quote from: Tynan
• Ever recorded and uploaded video before? E.g. with FRAPS.
Yes and no. I've not uploaded a video that I had recorded.

Hope it helps. I have previous experience on chasing problems with compatibility with any game that I wanted to play and contributing to their corresponding wiki.
Title: Re: Call for Linux testers
Post by: Dejix on October 05, 2013, 08:17:31 PM
Quote• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker look foreign to you or familiar?
The experience I have with testing systems comes mostly from my experience at university where we did white and black box testing for various projects. Software testing outside of that is limited to excessive use with intent to break.  ;D
I've used Mantis to track bugs for some of my projects. The format looks much neater than what I've seen before. Should I ever actually need a bug tracker again I'll be sure to check out Flyspray  now.

Quote• What OSes do you have?
I play mostly on Windows but I do have have machines with various Linux distributions. The two that I fiddle with the most are Ubuntu and Mint.

Quote• How much time do you have to test?
On the time front I'll go with lots.

Quote• Ever recorded and uploaded video before? E.g. with FRAPS.
I have recorded videos with FRAPS and have only uploaded to personal servers or friends. Never before on Linux though.
Title: Re: Call for Linux testers
Post by: danderson on October 06, 2013, 02:49:01 PM
I'd love to playtest/break Rimworld. It's a game I've wanted for a while, and I'd love to help make sure that it works well on my OS of choice.

Quote
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?

I write software for a living, and as a result do a lot of testing. Most relevant to being a game tester is doing manual whole-system testing, troubleshooting when it goes wrong, and boiling symptoms down to a root cause. I've spent my entire student and professional life hacking on linux systems, so I'm quite comfortable tracking down strange problems (not so much with Windows, but I'd muddle along if asked). I also do a ton of automated testing, but without source code access that's less relevant :).

Ludeon's bug tracker looks like home. It looks similar in featureset to the tracker I use at work.

Quote
• What OSes do you have?

On my desktop, I dual-boot Arch Linux and Windows 7, and spend most of my time in the former. I also have an Ubuntu 13.04 system on my laptop, and routinely run a bunch of others in VMs (notably Ubuntu 12.04 LTS and a bit of Fedora). Depending on the graphics requirements, running in VMs may not work, in which case I have a second sacrificial laptop that I can image to arbitrary linux distros for testing.

Quote
• How much time do you have to test?

I have a day job, so evenings and weekends, essentially. I spend quite a bit of my free time gaming, and Rimworld is the exact kind of game I've always wanted, so I suspect I'd playtest it quite a bit.

Quote
• Ever recorded and uploaded video before? E.g. with FRAPS.

I've recorded video and done some light post-processing before (transcoding and some basic cropping). I haven't done so recently, but I was able to figure out Arch linux, how hard can video recording be? :). As for video upload, I've uploaded a couple things to youtube just fine.

Thanks for your consideration!
Title: Re: Call for Linux testers
Post by: crazybmanp on October 06, 2013, 03:31:43 PM
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker look foreign to you or familiar?
As a developer, i have had quite a bit of experience testing systems and using bug trackers. I have used flyspray before to track bugs, so yes it looks very familiar.
• What OSes do you have?
my laptop dual-boots windows 8 and ubuntu. I can spin up any linux virtual machine required on my hyper-v installation if that counts. (various flavors of windows also exist across my home, dating back to windows 98, including a couple win8 machines.)
• How much time do you have to test?
I am in college but i spend way too much time on video games, i have about 4-8 hours every night to test. I am also rather exited to see this title in action (i have already throw in Influencer tier.)
• Ever recorded and uploaded video before? E.g. with FRAPS.
I have experience with FRAPS, although from what i understand the Linux equivalents are much easier to use and less glitchy.

Keep up the good work Tynan, i can't wait to see the first pre-alpha at least.
Title: Re: Call for Linux testers
Post by: meganothing on October 06, 2013, 03:50:43 PM
Quote from: Tynan on October 04, 2013, 03:29:01 PM
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?
Used bug trackers a few times, few written in capital letters. I work as a sys admin so at least identifying missing libraries should be no problem ;-)
Quote
• What OSes do you have?
Suse and ubuntu, but I could only test on ubuntu since that is my gaming setup. With an fairly old AMD GPU and (still) the open-source driver.
Quote
• How much time do you have to test?
A few hours a week.  If I like the game that could become more or less.
Quote
• Ever recorded and uploaded video before? E.g. with FRAPS.
No.

Title: Re: Call for Linux testers
Post by: golgy on October 06, 2013, 10:22:08 PM
Quote from: Tynan on October 04, 2013, 03:29:01 PM
I need a couple Linux testers to make sure builds work properly on that OS. Apply in this thread if you can and want to test on Linux. Obviously there's no guarantee everyone will get used.

It would be good if you could answer:

• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?
• What OSes do you have?
• How much time do you have to test?
• Ever recorded and uploaded video before? E.g. with FRAPS.

Right, so in order:

Title: Re: Call for Linux testers
Post by: Winsaucerer on October 07, 2013, 08:08:32 PM
Hi,

I bought this game because it was said that it will eventually be released on Linux as well, so looking forward to that.  Answers to your questions:

* Experience testing: I do programming as a hobby, including having had a few stabs at game development, so I should be able to handle a bugtracker
* OSes: Linux (Ubuntu 13.04), OS X, Win 8, Win 7 (in a virtual machine).  I use Linux as my main OS at home, OS X on my laptop.
* Time available to help: Very little, but more than none
* Recording: Yes
Title: Re: Call for Linux testers
Post by: wearedevo on October 09, 2013, 02:27:21 AM
Sign me up.

* Experience testing: I work for a large Linux and Open Source Software company. Though I'm relatively non-technical myself (compared to a developer or engineer), I've often done user acceptance testing and I use bug trackers on a daily basis
* OSes: Fedora Core 18
* Time available to help: Evenings and weekends - probably a few hours a week
* Recording: Yes, I've used Fraps and uploaded movies.
Title: Re: Call for Linux testers
Post by: Soron on October 09, 2013, 04:48:26 AM
Hey, found a link to the Rim World Kickstarter recently, and it looks pretty cool. Base building game with logistics at a human-manageable scale, taking some inspiration from Dwarf Fortress and FTL? Yes please :). I'll dig into stuff a bit more, and probably donate later in the month.

* Testing experience is mostly from the dev side (I helped maintain a C++ project on Github for a bit, including vetting code submissions, and am currently employed doing dev work in JS/PHP/what-have-you). I'm comfortable with gdb (command line C++ debugger), and I know the value of having reproduction steps and/or stack traces. I'm familiar with bug trackers, although I've not seen the particular one you're using before.
* OSes: Ubuntu 12.10 w/Unity desktop, Windows 7. May upgrade to Ubuntu 13.04 w/Gnome desktop.
* Availability: let's say ~1hr some/most weeknights, and I could probably spend a moderate chunk of time over the weekend (several hours, at least). NZ timezone, btw.
* Video recording: nope, but I'd be willing to learn.
Title: Re: Call for Linux testers
Post by: thekillergreece on October 09, 2013, 06:44:41 AM
I will try the game on Linux...I have Ubuntu(Linux) 13.4 so it should be fine.

• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker look foreign to you or familiar?

I have tested World of Warplanes BETA and found some bugs.Nope, Ludeon bugtracker doesnt seem me familiar, I should learn how to use it
• What OSes do you have?

Windows and Linux ;)
• How much time do you have to test?

I will have enough time to test it.
• Ever recorded and uploaded video before? E.g. with FRAPS.

Yep, but most on Bandicam.
Title: Re: Call for Linux testers
Post by: Pug Majere on October 09, 2013, 04:44:09 PM
• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?

I've been a software developer for 14 years, most of that time on Linux. Your bug tracker looks like a bug tracker, so it'll be possible to figure it out.

• What OSes do you have?

Windows, Linux, if I'm forced to: Mac.

My primary Linux box is Ubuntu 12.04 (and the one I'd probably test on), but I can magic up others in a pinch when I'm at home.

• How much time do you have to test?

I'm going on a trip with 2 10-hour flights in the near future, so ... that makes for a bunch of dedicated time. :) I do have a day job, but this will probably pass the time in evenings, etc.

• Ever recorded and uploaded video before? E.g. with FRAPS.

Haven't had a reason, but it shouldn't be too hard to figure out.
Title: Re: Call for Linux testers
Post by: bering on October 09, 2013, 06:27:25 PM
Hi,

I would love to help! I started programming some 18+ years ago. I attempted to write my own game engine in C++ back when DirectDraw was all the rage but got sidetracked by "real life"... I tried Unity 2 years ago and had a blast fiddling around with it but got sidetracked again. I came back to trying to make games this summer, and made something that is starting to resemble a game engine in HTML5 + JS. Then the Unite 2013 videos got my attention and I have been watching videos and tutorials for weeks and dusted-of my Windows laptop and re-installed Unity on it this very weekend. Your timing couldn't be better :-)

• What's your experience with testing systems? Ever used a bug tracker before? Does the Ludeon bugtracker (http://ludeon.com/bugs) look foreign to you or familiar?
I know enough about testing systems to know that debugging your own stuff doesn't count. I did very little UAT at work since I am usually at the other end, asking users to test my stuff so I have to admit that I don't have much experience. About the bug report system, I discovered FlySpray about two months ago and I meant to give it a try so I'm looking forward to try it in production :-)

• What OSes do you have?
I have Windows 7 and Unity 4.2.1 on my laptop. I have been using Linux servers at work and at home for years. Linux desktops are another story... I used them for years at work but barely at home, sadly. The landscape is shifting though, thanks to Unity, Steam and Windows 8. I cannot wait to see what will happen to GPU drivers in the next few months, especially with Steam OS, Boxes and Controllers. I currently use Linux Mint 15 on my desktop and Ubuntu 12.04 LTS on my server. I would probably setup a virtual machine to debug other distros but installing on physical systems to chase down really elusive bugs would not scare me.

• How much time do you have to test?
I have a day job so evenings and weekends ...

• Ever recorded and uploaded video before? E.g. with FRAPS.
Nope. Never tried. But... I work in Ottawa so, depending on your reasons for asking about that, it might not be necessary :-)

Congrats on the KickStarter, I still can't wait to try Eclipse Colony Ring World :-)
Title: Re: Call for Linux testers (closed)
Post by: loki on December 27, 2013, 01:25:13 PM
hi there
been testing Rimworld now for a couple of days using the 254b Linux version for 64bit.
works perfectly for me.
###Setup###
i5 @2.7GHz
8GB DDR3 RAM
GTX660 Ti Grafics
Ubuntu 13.10
##########
System ressource monitoring looks always good, too.

One thing that came to my attention is that when marking larger areas for mining, plant cutting etc. I have a short lag.

Other than that: nothing. pure fun!