Ludeon Forums

RimWorld => General Discussion => Topic started by: Hypolite on October 04, 2013, 08:21:23 PM

Title: Forum rules (old)
Post by: Hypolite on October 04, 2013, 08:21:23 PM
EDIT: More up to date rules are here (https://ludeon.com/forums/index.php?topic=40838.0).

We want the forums to be enjoyable, informative, and inviting to all, while also supporting spirited debate and respectful disagreement. To that end, we've got some guidelines/rules here that everyone can refer to.

Unless otherwise noted, all rules apply both in the forums and in PMs. Violating any rule can lead to a perma-ban or a warning, depending on the specifics of the situation. Once warned, further violations will almost always lead to a perma-ban.


1. No personal attacks: No personal attacks or insults - especially angry, inflammatory ones. Feel free to criticize a game, mod, or idea - but take care never to allow that to become a personal attack on an individual. Even oblique or implied personal attacks are disallowed.

2. Sustained hostility or anger venting: Do not post streams of unconstructive, unnecessary negativity or hostility, and do not vent anger here. It just makes the community feel hostile for no reason. This doesn't mean everyone has to be happy or have good opinions of everything and everyone all the time - it means that phrasing complaints in constructive ways leads to much better results all around, and we don't want a community where anger and hostility are behavioral norms.

3. Do not sustain flamewars: If you see behavior that seems out of line to you, report the topic/post using the report button. Don't make a fuss about it in the topic itself. Do not message or respond to people who you think are breaking rules. Simply report them, and move on.

4. Right forum: Post things in the right forum. Suggestion go in Suggestions, stories go in Stories, and so on.

5. Stay on topic: Please try to stay on topic. Ask yourself: Am I answering the author of the topic? Does this relate to the title of the topic? If you want to discuss something else, make a thread!

6. No piracy: No discussions of game piracy, and especially no posting of pirate links or material.

7. Spam: No spamming/unnecessary posting of your website/links. You can mention your product or youtube. But put it into context and don't overdo it.

8. No content-free bumping: No posting of content-free posts in topics just to bump them to the top of the page.

9. Find existing discussions: Before creating a new topic, please invest some time into looking if it hasn't been discussed already. Use the search (http://ludeon.com/forums/index.php?action=search) function.

10. No unnecessary self-replying: Do not spam repeated posts in reply to yourself. Use the modify button unless it has been more than 24/48 hours since your last post.

11. One person, one account: Do not create more than one account for one person.

12. Keep it SFW: No posting or linking of not safe for work (NSFW), pornographic, or X-rated material.

13. English language: You have to write in English, except in specific topic about foreign languages (e.g. translation-related discussions).

14. No doxxing: Posting personal information about anyone besides yourself is prohibited.

15. No impersonation: No impersonating other people or forum users.

16. No sexualization of minors: No sexualization of minors in any medium, or linking thereto.

17. Mods enforce these rules only: Moderators enforce these written rules only. Moderators should try to cite which rule is being enforced when enforcing any rule. If a new rule seems needed, a mod should start an internal discussion about it.
Title: Re: Read Me First! - Forum guidelines
Post by: Yarkista on October 04, 2013, 08:24:47 PM
Quote from: Hypolite on October 04, 2013, 08:21:23 PM
Hello and welcome to Ludeon Studios forum.

Here are some basic guidelines for everybody to enjoy their time on the forums.

- Be kind to others and respect their opinion.
than 24/48 hours since your last post.



Thanks for clarifying the rules Hypo, there were a few grammar errors that i've highlighted there^ but apart fromt hat, flawless.
Title: Re: Read Me First! - Forum guidelines
Post by: Hypolite on October 05, 2013, 05:21:21 AM
Thanks for the correction, it's fixed now :)
Title: Re: Read Me First! - Forum guidelines
Post by: Jakadasnake on October 09, 2013, 10:44:34 AM
If I break space-law will there be a role playing context with which you'll penalize me? I'm all about a subforum called the gallows with a single locked topic called "This is where you come to think about what you did." And everyone else can see that you're in timeout and throw space vegetables at you and snicker. And I know that what I'm visualizing isn't called 'gallows' but I can't think of the word so I'll leave it like that.

Anyhow, keep up the hard work space sheriff. Space population goes up every day.
Title: Re: Read Me First! - Forum guidelines
Post by: Hypolite on October 09, 2013, 11:11:29 AM
If anybody is breaking the space code, I'll post a topic in the Suggestions forum to put the fertile minds of the community to work to find a suitable correction. 8)
Title: Re: Read Me First! - Forum guidelines
Post by: enystrom8734 on October 11, 2013, 12:47:41 PM
Quote from: Yarkista on October 04, 2013, 08:24:47 PM
Quote from: Hypolite on October 04, 2013, 08:21:23 PM
Hello and welcome to Ludeon Studios forum.

Here are some basic guidelines for everybody to enjoy their time on the forums.

- Be kind to others and respect their opinion.
than 24/48 hours since your last post.



Thanks for clarifying the rules Hypo, there were a few grammar errors that i've highlighted there^ but apart from the hat, flawless.


Highlighted your errors too :)
Title: Re: Read Me First! - Forum guidelines
Post by: British on October 14, 2013, 04:47:32 PM
The OP is clearly missing a kind reminder of the presence of the dreaded Search functionnality.
Title: Re: Read Me First! - Forum guidelines
Post by: Semmy on October 15, 2013, 02:05:17 PM
Quote from: British on October 14, 2013, 04:47:32 PM
The OP is clearly missing a kind reminder of the presence of the dreaded Search functionnality.

Added it to the opening post.
I think you got a really good point here
Title: Re: Read Me First! - Forum guidelines
Post by: jamieg on April 15, 2014, 06:47:01 PM
Quote from: Hypolite on October 05, 2013, 05:21:21 AM
Thanks for the correction, it's fixed now :)

Cant catch a break ay? ;)
Title: Re: Forum guidelines
Post by: Tynan on April 15, 2014, 06:57:07 PM
(http://board.crossfit.com/attachment.php?attachmentid=10092&d=1355100086)
Title: Re: Forum guidelines
Post by: Yarkista on April 16, 2014, 07:37:59 PM
/banhammer ;)
Title: Re: Forum rules and guidelines
Post by: Tynan on February 20, 2015, 06:11:30 PM
I've just updated the guidelines.
Title: Re: Forum rules and guidelines
Post by: Tynan on February 23, 2015, 12:05:41 AM
I've updated the guidelines and rules again to clarify and focus some things. Opinions are welcome.
Title: Re: Forum rules and guidelines
Post by: slaveofpeon on March 12, 2015, 05:38:50 AM
Yeah, so whats the strike system used for enforcement, since i got rule 6'd and wanna know how deep in it a "warning" is.
Title: Re: Forum rules and guidelines
Post by: Coenmcj on March 12, 2015, 05:56:09 AM
I'd imagine it depends on what you do. If it's merely, say in your case (Rule 6) then it's not as bad as if you're being an antagonist and a troll, intentionally goading people into fights and attacking others.

Giving an arbitrary amount of warnings or strikes one can obtain leads to the unruly pushing the limits and causing as much chaos as possible. Leaving it to the discretion of Ludeon's Administrators allows for it to be more flexible and responsive.
Title: Re: Forum rules and guidelines
Post by: RemingtonRyder on March 12, 2015, 11:44:37 AM
Warnings are just that. They're there to help you not get banned.

In the case of Rule 6, for example, it's best to nip it in the bud before it becomes a discussion that the moderator has to (temporarily) lock, edit and warn a half-dozen people for. At least, that's how I see it.

Obviously, discussing piracy is a much less serious offence than say, actually engaging in it on the boards. But as you might expect, repeated offences will probably lead to further action. I'd rather that it didn't come to that - I imagine that the paperwork's a pain in the butt. :)

Anyway, I hope this answers your question, however indirectly. Have a nice day!
Title: Re: Forum rules and guidelines
Post by: StorymasterQ on March 12, 2015, 10:25:34 PM
Hey, do you think it's a good idea to put link to this post on the warning?
Title: Re: Forum rules and guidelines
Post by: RemingtonRyder on March 15, 2015, 02:43:04 AM
I think I would rather put the link in as an edit for the post which someone received a warning for.

I've added it to my sig though, so I'll trail it along wherever I go. :)
Title: Re: Forum rules and guidelines
Post by: milon on March 19, 2015, 11:44:11 PM
^ Makes sense to me.  Put the reminder with the violation rather than in a later post.
Title: Re: Forum rules and guidelines
Post by: RemingtonRyder on March 28, 2015, 11:33:06 AM
Hi folks,

I would like to draw your attention to Rule 3 today. For example, I would rather that you report a borderline aggressive post which later turns out to not break the rules, than risk escalation.

Thanks.
Title: Re: Forum rules and guidelines
Post by: Adamiks on May 20, 2015, 06:29:20 AM
"6. No piracy: No discussions of game piracy, and especially no posting of pirate links or material."

I'm just curious if someone would said on forum that he have pirated version of RimWorld he would be banned? Of course i'm not saying that i have pirated Rimworld.
Title: Re: Forum rules and guidelines
Post by: Tynan on July 04, 2015, 06:03:56 PM
Quote from: Adamiks on May 20, 2015, 06:29:20 AM
"6. No piracy: No discussions of game piracy, and especially no posting of pirate links or material."

I'm just curious if someone would said on forum that he have pirated version of RimWorld he would be banned? Of course i'm not saying that i have pirated Rimworld.

The exact response would depend on context, but it would be deleted and warned at a minimum.
Title: Re: Forum rules and guidelines
Post by: lurp on August 21, 2015, 11:48:46 PM
Who would ever break rule 11?
Title: Re: Forum rules and guidelines
Post by: Tynan on August 22, 2015, 01:37:33 AM
Quote from: lurp on August 21, 2015, 11:48:46 PM
Who would ever break rule 11?

People looking to abuse the site in one of many possible ways.
Title: Re: Forum rules and guidelines
Post by: A Friend on August 22, 2015, 01:41:23 AM
Quote from: lurp on August 21, 2015, 11:48:46 PM
Who would ever break rule 11?

*Was banned multiple times on multiple accounts*

(http://i2.kym-cdn.com/entries/icons/original/000/010/390/pC8jf5t4eWCDKcMu.jpg)
Title: Re: Forum rules and guidelines
Post by: RemingtonRyder on September 05, 2015, 06:11:43 AM
Hi everyone.

Look, breaking rule 1 is a bannable offence, regardless of the context.

There are cases where the moderation team can be lenient. This is not one of them.
Title: Re: Forum rules and guidelines
Post by: LouisTBR on October 11, 2015, 05:09:15 PM
Is swearing not allowed? I understand racial and religious discrimination is a no-no, but what about swearing? I have used 'Bloody' and 'Crap' on the forums which I don't beleive is too bad, but what about 'F***'?
Title: Re: Forum rules and guidelines
Post by: StorymasterQ on October 11, 2015, 09:04:33 PM
I think, swearing just for swearing sake is bad. Swearing (maliciously) at other people is bad. But swearing at the game or at circumstances that kills your party, I think is okay (enough).

Anyway, I use "FUUUUCRYIN' OUT LOUD!"
Title: Re: Forum rules
Post by: Tynan on February 07, 2016, 11:26:37 PM
I've added two new rules:

-No sexualization of minors
-Mods enforce these rules only

Regarding the second rule, I've added it because I think we should provide a consistent, predictable rules environment for forumgoers. If mods are there enforcing unwritten rules, it often devolves into them enforcing their personal moral codes. This is a recipe for conflicts between mods, inconsistency and confusion, anger, and censorship. I've seen far too many forums destroyed by arbitrary moderator action. As with countries, forums are better served by a consistent, rule-of-law approach.

The rules are always in flux, and can change to accomodate new situations, but they must change publicly and as a result of an internal discussion. Clarity and consistency are good for the community!
Title: Re: Forum rules
Post by: topp2000 on May 19, 2016, 08:42:28 AM
Quote from: Tynan on February 07, 2016, 11:26:37 PM
I've added two new rules:

-No sexualization of minors
-Mods enforce these rules only

Regarding the second rule, I've added it because I think we should provide a consistent, predictable rules environment for forumgoers. If mods are there enforcing unwritten rules, it often devolves into them enforcing their personal moral codes. This is a recipe for conflicts between mods, inconsistency and confusion, anger, and censorship. I've seen far too many forums destroyed by arbitrary moderator action. As with countries, forums are better served by a consistent, rule-of-law approach.

The rules are always in flux, and can change to accomodate new situations, but they must change publicly and as a result of an internal discussion. Clarity and consistency are good for the community!

Rule 13, means that do not welcome users can not speak English?
Title: Re: Forum rules
Post by: milon on May 19, 2016, 09:18:27 AM
Quote from: topp2000 on May 19, 2016, 08:42:28 AM
Rule 13, means that do not welcome users can not speak English?

Rule 13 does not mean non-English speakers are unwelcome.  It means non-English speakers should use a translation service to read and post.  I know this is an inconvenience, and I apologize for that.

If there are multiple languages being used in a thread, it quickly becomes confusing and it breaks down the community and the ability to communicate.  (Are you familiar with the story of the Tower of Babel?)  The community is the reason this forum exists, so we do what we can to protect and promote the community.  Rather than require everyone to have to translate everything from multiple langues, and rather than multiple people having their own separate conversations within a thread, we have chosen the 1 most common language (English) as the default language so that everyone can better participate.

Again, I know that means extra work for you, and I'm sorry about that.  This is our best solution right now.  Do you know of a better way to include other languages?  If so, I'd love to hear it!  :)
Title: Re: Forum rules
Post by: topp2000 on May 19, 2016, 11:26:39 AM
hehe
Title: Re: Forum rules
Post by: Lizardo on October 22, 2016, 11:22:07 AM
Where is the suggestion thread? Maybe a link to it in the OP would help.
Title: Re: Forum rules
Post by: Marvin the Martian on October 22, 2016, 11:27:07 AM
Quote from: Lizardo on October 22, 2016, 11:22:07 AM
Where is the suggestion thread? Maybe a link to it in the OP would help.

Thread? There's a whole sub-forum! Rimworld >> Suggestions (https://ludeon.com/forums/index.php?board=6.0) instead of Rimworld >> General Discussion (https://ludeon.com/forums/index.php?board=1.0).
Title: Re: Forum rules
Post by: travin on March 01, 2017, 08:19:17 AM
The old standby "Don't be a dick/jerk" is always a good addition. The adjective is vague for a reason, subject to moderator interpretation. Which also helps keep moderators in line, too, because we're monitoring how they handle themselves.
Title: Re: Forum rules
Post by: IronArc on August 11, 2017, 04:19:37 AM
The problem is that I go through google trad and that the word to use by this is aproximative so no comprehention in the langua of it (a sentence like hello has you how you go this transforms into hi you you go how to)
Title: Re: Forum rules
Post by: Tynan on April 09, 2018, 01:42:54 AM
I've posted a new rules thread here (https://ludeon.com/forums/index.php?topic=40838.0). Future discussion should continue there. Thanks all.