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RimWorld => General Discussion => Topic started by: Dave-In-Texas on April 16, 2015, 12:31:26 PM

Title: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 16, 2015, 12:31:26 PM
Every now and then it bugs out.  i get items just left lying around.

the first time it was some cloth.  i tried to manually haul it and got the greyed out 'no empty places' message.  a little bit later someone picked that same cloth along with some others and away it went.

most recently its a pistol that i want hauled under cover before it melts away.

the dumping stockpile is set to all weapons.  the % is 0-100 (its at 87%) any quality (its normal).

the files (world/save) are too big to post here even with compression, so i thought i'd ask if anyone else had this trouble.

edit: actually here's a dropbox link to the word + save (no mods)

https://www.dropbox.com/s/5ncjyfwc3a1o836/We%20Landed.zip?dl=0
Title: Re: a10 Anyone else having trouble with hauling?
Post by: UMK on April 16, 2015, 12:33:36 PM
Compress save file with zip and you will be impressed.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: mrofa on April 16, 2015, 12:38:45 PM
I had some hauling problems, did send time tabels whole to anything and it started to work again.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 16, 2015, 12:40:10 PM
its still > 600k

but i remembered i have dropbox all set up.

edited the original post with the link.

if someone else wants to take a stab at it and see if i'm just an idiot before i bug report it?

the gun in question is at

Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 16, 2015, 12:42:43 PM
well.  either its a time of day thing, or exiting and reloading cleared the problem..
HMMM.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Tynan on April 16, 2015, 02:56:03 PM
If you find a reproducible bug please post in Bugs forum!
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 16, 2015, 04:22:38 PM
Quote from: Tynan on April 16, 2015, 02:56:03 PM
If you find a reproducible bug please post in Bugs forum!

absolutely :)   next time it happens i'll save the game promptly, if that doesn't fix the problem (which would tell us something eh) i'll post it.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Tynan on April 16, 2015, 04:30:47 PM
Thanks very much.

This has been reported but I can't seem to repro it or trace it.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: huyderman on April 19, 2015, 11:10:06 AM
I had some problems with colonists hauling stuff in and out of my stockpile when setting filters, but I'm a bit unsure what triggered it and what resolved it.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Demoulius on April 19, 2015, 03:23:52 PM
I also have  a problem with hauling, but thats mostly because I place it under priority 4 and people think other things are more important  ;D
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 26, 2015, 06:45:23 PM
Just had it happen again.  some raiders dropped weapons.
i unforbid them and expected them to be hauled to my main dump which has every weapon and apparel selected among other things.  0-100% durability and any quality.

the guns lay there for a few days, i attempted to manually order a haul but got told
'no open locations'.  save the game, reload the game and everything is back to normal.

so... nothing to upload since the save doesn't preserve the bug.  The colony is two years old. dunno what else to say.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: RickyMartini on April 26, 2015, 07:46:26 PM
That rings a bell, when this "bug" happened, where you building new floors right under the designated zone? (your main dump)
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 26, 2015, 07:59:46 PM
Quote from: Skissor on April 26, 2015, 07:46:26 PM
That rings a bell, when this "bug" happened, where you building new floors right under the designated zone? (your main dump)

No, the only building scheduled was a partially completed grand wall and some other sundry items - no flooring at all and none in a stockpile.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Havefun on April 27, 2015, 11:09:38 PM
Quote from: Dave-In-Texas on April 26, 2015, 06:45:23 PM
Just had it happen again.  some raiders dropped weapons.
i unforbid them and expected them to be hauled to my main dump which has every weapon and apparel selected among other things.  0-100% durability and any quality.

the guns lay there for a few days, i attempted to manually order a haul but got told
'no open locations'.  save the game, reload the game and everything is back to normal.

so... nothing to upload since the save doesn't preserve the bug.  The colony is two years old. dunno what else to say.

Quote from: Skissor on April 26, 2015, 07:46:26 PM
That rings a bell, when this "bug" happened, where you building new floors right under the designated zone? (your main dump)

I had a similar thing happen to me earlier, but i wasn't laying floor in the stockpile area... I was smoothing the floor. Cleared actions in the stockpile area and was able to get my pawns to fetch the weapons without getting the "no locations" message.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: RickyMartini on April 28, 2015, 10:45:33 AM
Yes because it was a bug that got fixed.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Xotai on April 28, 2015, 10:53:47 AM
I noticed this happening too. Saving and reloading fixed the issue at least temporarily.
I had been playing a few days without the EdB UI mod and had no issues and this started just after adding the mod. So it may or may not be due to the mod, but it did seem that way to me.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Dave-In-Texas on April 28, 2015, 04:24:09 PM
Quote from: Skissor on April 28, 2015, 10:45:33 AM
Yes because it was a bug that got fixed.

it's not clear who you are replying to; i'll assume its me.  Honestly, I wish this bug was fixed but at least restarting the game clears it.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: RickyMartini on April 28, 2015, 05:21:14 PM
Whoops sorry, I wasn't clear. No I was addressing HaveFun.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Havefun on April 29, 2015, 01:09:37 PM
Quote from: Skissor on April 28, 2015, 10:45:33 AM
Yes because it was a bug that got fixed.

Not sure how it was fixed, since I haven't seen a new hotfix since this weekend when the bug happened in my game.

I only noticed it once and when I cleared the "smooth floor" I was able to start to prioritize putting things in the stockpile again.  I mostly just figured it was the same as trying to assign two pawns to the same task and you get the, that task reserved message. Basically, you can't put something on that tile while we have a open task waiting to be done on that tile.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: RickyMartini on April 29, 2015, 02:14:25 PM
Hmm okay, well I just started a new game and put a zone with the task of smoothing the floor underneath it. And prioritizing hauling worked as seen here (http://puu.sh/hvkVt/c5ee87e553.png).

Originally the bug was found here (https://ludeon.com/mantis/view.php?id=1750) and fixed after 0.10.779, which means Alpha 10b already didn't contain this bug anymore.

So if you found it after 10b it's still an interesting find. :)

Edit: sorry again this one is referring to HaveFun's bug.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Havefun on April 29, 2015, 03:41:37 PM
Well, I only recently purchased the game, my first version was 10c.

I am not saying it happens every time and I don't make a habit of micro-ing every item to be hauled by right clicking it. I just know that I have had it happen and it happened after the 10f fix.

If I have it happen again I will try and document it.

Also, do you know if any of your pawns had been given the task to work all the tiles? It may be that if you only have a few open tiles in a stockpile and a pawn is assigned to smooth that area, the tile will be marked as busy (or something) and then if you ask a pawn to priority haul to the stockpile, is when the issue happens.

That would likely be rare to click at that exact moment, so that is why I only mentioned it after I saw someone had a similar issue.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: RickyMartini on April 29, 2015, 03:54:33 PM
LOL! Neat description there, you are right and I managed to reproduce it.

If every place on a zone has not only a blueprint (be it floors or smoothing) but is also being worked on by a colonist, the item you want to be hauled cannot be prioritized.
I managed to get a nice and self explanatory screenshot (http://puu.sh/hvs6m/34e1c4c31d.png).

I'm not sure if this counts as bug though, but a mod should definitely move this thread to bugs anyway, please.

Edit: Bug has been reported (https://ludeon.com/mantis/view.php?id=1786).
Title: Re: a10 Anyone else having trouble with hauling?
Post by: Adamiks on April 29, 2015, 04:00:06 PM
I had this bug today and another yesterday. Yesterday i wanna fill the hooper but all my meat was bugged and i cannot haul them. I fixed it by removing stockpile. Today i had a bug that don't allow me to haul steel manually. There was a message "no empty places" or "XXX Colonist using it" (even when i had a lot of steel packs).

Sorry for my english, but i'm tired.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: TitaniumTurtle on April 29, 2015, 08:21:35 PM
I keep having this problem with decomposed remains. My colonists, for some unknown reason, never cooked 3 squirrels, and when only skeletons were left, I couldnt get them to get rid of them. Eventually I had to create a dumping stockpile only for rotten corpses and set it as critical. The same thing happened when one of my colonists died, they wouldnt cremate the body. Eventually I had to build a grave and set it to critical. Apparently that is the only solution. I dont think this has really been patched though because this happened like 2 days ago.
Title: Re: a10 Anyone else having trouble with hauling?
Post by: TLHeart on April 30, 2015, 05:49:10 AM
Quote from: TitaniumTurtle on April 29, 2015, 08:21:35 PM
I keep having this problem with decomposed remains. My colonists, for some unknown reason, never cooked 3 squirrels, and when only skeletons were left, I couldnt get them to get rid of them. Eventually I had to create a dumping stockpile only for rotten corpses and set it as critical. The same thing happened when one of my colonists died, they wouldnt cremate the body. Eventually I had to build a grave and set it to critical. Apparently that is the only solution. I dont think this has really been patched though because this happened like 2 days ago.

since you had a crematorium, go to bills, and be sure burn colonist corpse is set on. It is an option to burn.

Also, make a bill to burn animal corpses, and set the quality slider to 0 to 97% and all your rotten, skeleton animal corpses will be burnt. leave the quality slider at 100% and your animals you want to butcher for meat will be burnt.