Load starts fine, then the debug log pops up: http://puu.sh/hnCME/470ee18a62.png
Some of the screen messages are weird, I presume since the game isn't fully loaded, such as needing a meal source.
5 minutes or so later, its still trying, although the "Object Reference not set" message counter is over 25,000 now...
Blast. I thought this might happen.
Here's how to fix:
Add this text somewhere between any two of the job defs in Mods/Core/Defs/JobDefs/Jobs_Joy.xml
<JobDef>
<defName>PrivateTime</defName>
<driverClass>JobDriver_RelaxAlone</driverClass>
<reportString>Having private time.</reportString>
<joyDuration>2000</joyDuration>
<joyGainRate>1.5</joyGainRate>
<faceDir>0</faceDir>
<joyKind>Meditative</joyKind>
</JobDef>
You mean you removed 'private time'?
Teehee ;D I giggled ::)
"private time" being "meditative" ;)
(I know, need to get my head out of the gutter)
Quote from: Tynan on April 23, 2015, 01:55:34 AM
Blast. I thought this might happen.
Here's how to fix:
Add this text somewhere between any two of the job defs in Mods/Core/Defs/JobDefs/Jobs_Joy.xml
<JobDef>
<defName>PrivateTime</defName>
<driverClass>JobDriver_RelaxAlone</driverClass>
<reportString>Having private time.</reportString>
<joyDuration>2000</joyDuration>
<joyGainRate>1.5</joyGainRate>
<faceDir>0</faceDir>
<joyKind>Meditative</joyKind>
</JobDef>
Confirmed! That fixed the problem. Thanks!
How come "Private Time" was removed? I thought it gave the game some character personally. It certainly made the pawns feel more human.
Quote from: s7jones on April 25, 2015, 02:14:29 PM
How come "Private Time" was removed? I thought it gave the game some character personally. It certainly made the pawns feel more human.
+1