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RimWorld => Ideas => Topic started by: Kegereneku on April 27, 2015, 10:34:17 AM

Title: [Discussion] In search of the most minimal Toolbox
Post by: Kegereneku on April 27, 2015, 10:34:17 AM
Question : What is the most minimal tool-system we can imagine ?

To be clear : I don't really care about having tools.
But we keep hearing it suggested, and near every time it promise one hell of micromanagement or to clutter the bases with dozens more degrading items.
So the idea is to discuss only the simplest tool-system one can imagine and make the most of it in gameplay.

Why do we wanted tools/toolbox ?
- quest for consistency, it feel a little odds to shape steel and micro-circuit bare hand.
- So it add something to improve upon.

My take on the most minimal & non-intrusive toolbox system ever.
Area of effect + One easily movable item = 1 items
(http://img.photobucket.com/albums/v154/Tribersman/Rimworld/Rimworld_toolbox_concept_zpsvtdtvs8j.jpg)

Consider the following :
- it would usually alway sit in your base and explain 'construction'.
- one click "haul to" order, originating from it.
- mining/deconstructing wouldn't need it, or you could build sub-toolbox.
- it is sufficiently awesome for raider to attempt stealing (and for you to sell sub-toolbox if found)
- Eventually it could be upgraded/powered or else...
- we might stop horrible tools suggestion.

The con :
- Might need some way to allow automatic transportation of the thing(s) if you really really want a workflow/mining flow that can't wait one hauling order.
- Single point failure if destroyed.


Please feel encouraged to find something even simpler.