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RimWorld => Releases => Mods => Outdated => Topic started by: Adamiks on May 17, 2015, 07:41:20 AM

Title: [A11] EMP Guns
Post by: Adamiks on May 17, 2015, 07:41:20 AM
(http://i.imgur.com/U9vFuwT.png)



Hi all!

Overview:[/list]
As you probably guessed this mod adds a EMP guns (Sniper Rifle and pistol - for now). You can buy/steal/craft them. To create them you will need A Gun (if you want to craft EMP Pistol you will need pistol etc.), EMP Grenade and some Uranium. Now you can show this nasty mechanoids who is boss!

A drawback is that pirates may spawn with the EMP guns as well, disabling your turrets!



Download (https://www.dropbox.com/s/7opkvmmc6seq8r3/EMP%20Guns%20%28Alpha%2011%29.rar?dl=0)



Special Thanks to:[/list]
temporaryname (https://ludeon.com/forums/index.php?action=profile;u=35490) - for sniper rifle texture!

Changelog:[/list]

1.11 - Alpha 11 Update (14.06.15)

1.1 - Added EMP Sniper Rifle (18.05.15)

1.0 - Initial Release (16.05.15)


License - Do what you freakin' want with it. Feel free to don't credit me in huge modpack (this'll make your life easier ^^)
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Ykara on May 17, 2015, 08:29:07 AM
Cool mod and cool texture, but I think it's too expensive to craft it. Maybe you should reconsider using uranium (think about the volume). You now need 400 uranium to craft the gun and that's a bit too much ^^
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Adamiks on May 17, 2015, 08:55:50 AM
Quote from: Ykara on May 17, 2015, 08:29:07 AM
Cool mod and cool texture, but I think it's too expensive to craft it. Maybe you should reconsider using uranium (think about the volume). You now need 400 uranium to craft the gun and that's a bit too much ^^

To much SC :D I really forgot how vanilla uranium works, fixed now.

And about these textures.... I was prepared for anything that people will can talk about this mod, but not for this :D This texture is LITERALLY builded from only lighter or darker blue pixels.
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Ninefinger on May 17, 2015, 10:55:04 AM
Added to modpack, good mod i like that it is already balanced for both vanilla and combat realism since it has 24 range and only does emp damage :D
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Ninefinger on May 17, 2015, 11:21:42 AM
You will have to make this change:

-Fixed <graphicOnGroundRandomRotateAngle>35</graphicOnGroundRandomRotateAngle>
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Adamiks on May 17, 2015, 11:59:03 AM
Thanks for bug report :) Fixed now.
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Adamiks on May 17, 2015, 02:43:48 PM
I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun.
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Ninefinger on May 17, 2015, 07:21:58 PM
Quote from: Adamiks on May 17, 2015, 02:43:48 PM
I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun.

You will have to test it and make it have a really long weapon range cooldown, it should take about seconds 5 seconds on game speed 3, and about 15 seconds on game speed 1, between shots. and a warm up time of 240. Give it 100 EMP Damage and have a range of 45.
Title: Re: [MOD] (Alpha 10) EMP Pistol
Post by: Adamiks on May 18, 2015, 08:09:40 AM
New Gun! EMP Sniper Rifle! Also this mod is now named EMP Guns not EMP Pistol.
Title: Re: [MOD] (Alpha 11) EMP Guns
Post by: Adamiks on June 14, 2015, 07:24:32 AM
Alpha 11 update. No new content.
Title: Re: [A11] EMP Guns
Post by: RinusC on July 17, 2015, 06:14:03 AM
I translation Korean, i want you to use this file on next updates

https://drive.google.com/open?id=0B5acSx9T4s5mdE9MVmF0QXJZNDg (https://drive.google.com/open?id=0B5acSx9T4s5mdE9MVmF0QXJZNDg)
Title: Re: [A11] EMP Guns
Post by: temporaryname on November 30, 2015, 04:43:38 AM
"I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun."

Thx for using my texture, It is doing for that :3
Title: Re: [A11] EMP Guns
Post by: Adamiks on November 30, 2015, 09:46:52 AM
Quote from: temporaryname on November 30, 2015, 04:43:38 AM
"I stole found a texture for the EMP sniper rifle. If you guys wish i will create this gun."

Thx for using my texture, It is doing for that :3

Ok. Thanks for allowing me to do so :)

If i rememeber i don't even asked you about that because you wasn't active for some time, sorry ;D
Title: Re: [A11] EMP Guns
Post by: Grimandevil on November 30, 2015, 11:59:35 AM
just a thought: why rifle or pistol, when more logical was to merge EMP granades with incendiary launcher.
Title: Re: [A11] EMP Guns
Post by: Adamiks on November 30, 2015, 12:10:38 PM
Quote from: Grimandevil on November 30, 2015, 11:59:35 AM
just a thought: why rifle or pistol, when more logical was to merge EMP granades with incendiary launcher.

I created pistol because launcher would be too OP.

Sniper Rifle because:
1) I had texture for that gun
2) I love sniper rifles
3) Think about cool guns from sci-fi games! ;d

Tho, it's a good idea. If i will update my mods at all i will try to add it.
Title: Re: [A11] EMP Guns
Post by: Tekuromoto on November 30, 2015, 01:56:38 PM
So since this was necro'd today, I'll ask the obvious question:

A12 compatible?

Title: Re: [A11] EMP Guns
Post by: Adamiks on November 30, 2015, 02:33:41 PM
Quote from: Tekuromoto on November 30, 2015, 01:56:38 PM
So since this was necro'd today, I'll ask the obvious question:

A12 compatible?

Don't know. If there were changes in XML or in weapons code then no. I wasn't following Rimworld dev. progress so i don't know if there was a change like that. I assume there was, so probably no.

And don't be afraid to necro mods topics. At least i will how many people want X mod back (i'm not even playing in Rimworld at all anymore, so if no one cares about my mods i probably won't even download A12).