Can anyone help me with finding how to modify the turret weapon from LMG_15 to another type
I've got this far :
(//)
but this value doesn't change the turret type in game
Thanks
[attachment deleted by admin: too old]
already got info.
http://ludeon.com/forums/index.php?topic=1303.0
Yes but I'm still looking though so any help is appreciated :)
I've got no problem editing (already created an MP4 assault rifle hehe fun) just finding that this particular turret code is evading me annoying....
Quote from: Littlemule on December 02, 2013, 10:55:04 PM
Yes but I'm still looking though so any help is appreciated :)
I've got no problem editing (already created an MP4 assault rifle hehe fun) just finding that this particular turret code is evading me annoying....
what are you looking for?
Search Building_Turret
you will see Building_Turret and Building_TurretGun
For health/power go to ThingDefsHardcoded, look for <Definitions_BuildingsSecurity>c__Iterator25
How to change the weapon the turret uses, I've found the Building_Turret and Building_TurretGun. Inside building_turretgun is the line gunname : string and in the reflexil program is the tab : constant (Gun_M24Rifle) changing this doesn't change the gun the turret uses ingame though
I'd imagine you'd have to change the DrawSelectedExtras() : Void to Gun_M-24Rifle aswell.
Just a thought, experimenting it myself.
Quote from: Littlemule on December 02, 2013, 11:54:57 PM
How to change the weapon the turret uses, I've found the Building_Turret and Building_TurretGun. Inside building_turretgun is the line gunname : string and in the reflexil program is the tab : constant (Gun_M24Rifle) changing this doesn't change the gun the turret uses ingame though
the selected tab text is meaningless(has no effect on wepon... get some raders and see).