So I am in the process of making a new mod, and I have everything set up, but when I changed the defname from the vanilla base, it decided it didn't want to spawn naturally any more. Any ideas why? What am I missing?
SpawnRandomWildAnimalAt handle animals, it pick list of valid animals from biomedef, if you have changed animal name, you must register it for biome again.
For instance : Look at how Biodiversity work : all the BiomeDefs files is rewrite.
Thanks