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RimWorld => Mods => Help => Topic started by: Lonely Rogue on July 08, 2015, 11:29:19 AM

Title: New Animal Natural Spawning
Post by: Lonely Rogue on July 08, 2015, 11:29:19 AM
So I am in the process of making a new mod, and I have everything set up, but when I changed the defname from the vanilla base, it decided it didn't want to spawn naturally any more. Any ideas why? What am I missing?
Title: Re: New Animal Natural Spawning
Post by: RawCode on July 12, 2015, 04:25:39 AM
SpawnRandomWildAnimalAt handle animals, it pick list of valid animals from biomedef, if you have changed animal name, you must register it for biome again.
Title: Re: New Animal Natural Spawning
Post by: kaptain_kavern on July 12, 2015, 10:04:48 AM
For instance : Look at how Biodiversity work : all the BiomeDefs files is rewrite.
Title: Re: New Animal Natural Spawning
Post by: Lonely Rogue on July 12, 2015, 06:53:07 PM
Thanks