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RimWorld => Mods => Help => Topic started by: jacob814 on August 04, 2015, 09:23:10 AM

Title: isEdiface - Collision with walls
Post by: jacob814 on August 04, 2015, 09:23:10 AM
I am the author of the ceiling lights mod and have run into an issue that has been brought up by a few people. The ceiling light takes up space. I think it is dumb as well but, correct me if im wrong, the only way for the ceiling light to be placed with anything else is if the: isEdiface = true. This is all fine and dandy but leads to the problem of the ceiling lights being placed in walls. This is a feature that I will not allow and I was wondering if the isEdiface has a variable to make the object(ceiling light) only placeable in areas that are not <altitudeLayer>BuildingTall</altitudeLayer>.

I was afraid that I would only be able to accomplish this if I went into coding. I would like to be proved wrong.