A pod-crash survivor was rescued by my people and was leaving after receiving treatment.
Which is really counter-intuitive, BTW, that they leave when they are "rescued" and had to be "captured" and re-socialized in prison, if the player wants them to stay.
Anyway, as he was leaving, he got hungry so he simply went to my food storage, and took a forbidden packaged survival ration as if it was his, ate it and left.
is he now a hat?
Quote from: skullywag on August 24, 2015, 10:09:09 AM
is he now a hat?
;D ;D ;D
In all seriousness, I think there should be a chance that these people decide to join the colony
Agreed with that.
However, I think someone should test this with debug mode (if I knew how I would)... Seems very rude indeed.
Quote from: Kaaven on August 24, 2015, 09:21:24 AM
Anyway, as he was leaving, he got hungry so he simply went to my food storage, and took a forbidden packaged survival ration as if it was his, ate it and left.
Forbidden for your colonists, but not for non-colonists. I'm thinking this is set up to work the same way that door forbidding now works.
I think it ties in with the new door stuff, yeah...
"He took my meal, I took his kidneys"
It's weird, but it's not a bug. Working as designed - forbidding is only an AI directive, and you can only give AI directives to your own people.