UPDATE ! Mod wasn't working due to simple mistake I made.
Everything is working now, please download the new version. Thanks.
Hello everybody !
I'm pleased to present you my very first mod ever : Hydroponic Hay !
(http://i.imgur.com/0ZHWXe8.png)
This mod allows you to grow Hay on hydroponics. Nothing was changed to the growth rate or anything, this experience was designed to help you on low temperatures biomes.
(http://i.imgur.com/aQrCtX8.png)
(http://image.noelshack.com/fichiers/2015/35/1440496216-preview.png)
(http://i.imgur.com/kOWbZeR.png)
Me.
(http://i.imgur.com/GcoWTfx.png)
https://mega.nz/#!FUcQARyT!LZT6d9F_sOJ6bKd4k_oxPNcvFlyrVjr1mi4ibdhoe78
License !
You can add this mod to your modpack and you can derivate this mod AFTER you sent me a private message !
Feed your animals !
This is great, especially useful when theirs an event that doesn't allow you to go outside.
Just letting you know that this mod makes long-pork bacon and eggs available for ice maps.
And i love you for it :3
Quote from: Feirfec on August 25, 2015, 09:47:53 AM
Just letting you know that this mod makes long-pork bacon and eggs available for ice maps.
And i love you for it :3
Enjoy the bacon man !
Thanks for the support !
Added to my mod list.
+downloading
Could you make it grow faster in hydroponics similar to how other plants to? Maybe you could check to the ones to get an idea of what the decrease in time would be?
Quote from: Feirfec on August 25, 2015, 09:47:53 AM
Just letting you know that this mod makes long-pork bacon and eggs available for ice maps.
And i love you for it :3
Long-pork is ALWAYS on the menu. I usually start with my prisoners and then move to the lesser colonists first.
Love the idea but I feel you should know that the link didn't work on Firefox possibly because the site is based on javascript which doesn't like firefox. It works fine on the reliable old IE though.
Would you like to see a faster growing hydroponic hay ?
Right now I think it's set up to 10 days grow.
So I downloaded and installed this, but when I open the menu in my hydroponics bits, haygrass isn't listed. I'm guessing this can't be applied to a game in progress? If not, anyone know what the problem is?
Nevermind, I see what the problem is, had another agriculture mod that was conflicting.
Yep, should have said it, it might not be working with over mods that changes the plant cultivated xml file
It's not working for me but I have no idea what could be conflicting with it
http://i.imgur.com/4edbZ4C.png
here are my mods
Do you have any suggestion where I could add your code to core? I planned my base with this in mind so I'm in a bit of a pickle
ThingDefs, not thingsdef.
If you're only overriding the ThingDef for Haygrass, you only need to have that one in the file, by the way. :)
So you wanne make hay in the hydroponics bays but the mod isnt wokring because another mod is also changing the file its using. you can do the following AT OWN RISK. im not resplonsible for breaking anything.
locate the core folder in the mod folder.
go to defs and then to ThingsDefs.
then locate Plants_Cultivated.xml and open it with notepad or something simelar to notepad.
scroll down and find <defName>PlantHaygrass</defName>
If you scroll a bit down in that group of code you will find.
<sowTags>
<li>Ground</li>
</sowTags>
change that into
<sowTags>
<li>Ground</li>
<li>Hydroponic</li>
</sowTags>
now unles you have a mod that completely removes that file you should now be able to grow haygrass in the hydropnics bay. AND AGAIN IM NOT RESPLONSIBLE IF THIS BREAKS ANYTHING!
Updated to correct the folder name. Should work now. Please download again
every time i see this in the mod listings i read it as Hypnotic Hay :S
Anyone got a chance to test this with A13?