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RimWorld => Releases => Mods => Outdated => Topic started by: skullywag on September 01, 2015, 05:54:46 PM

Title: [A12] Project Dog - Community Dog project
Post by: skullywag on September 01, 2015, 05:54:46 PM
Thanks to:

shinzy (GermanShepherd)
mrofa (PitBull)
Stinkycat (Samoyed)
I2032 (BorderCollie)
Milo (Corgi)

for their work on this.

(http://i.imgur.com/OcLatM1.png)

Download 1.5 (https://github.com/Skullywag/ProjectDog/releases/tag/ProjectDog1.5)

The github is available for anyone to fork, create a branch and pull request it to be included. So want a dog? add it based on the ones you see in there already. Go nuts! :)
Title: Re: [A12] Project Dog - Community Dog project
Post by: LanMc on September 02, 2015, 12:06:20 AM
Yay!  Doggies to go with the kitties!
Title: Re: [A12] Project Dog - Community Dog project
Post by: isistoy on September 02, 2015, 12:41:02 AM
Mrofa's textures needed to be used somewhere :)
Title: Re: [A12] Project Dog - Community Dog project
Post by: Fluffy (l2032) on September 02, 2015, 04:19:30 PM
I've added a pull request with a border collie;
(http://i.imgur.com/MPduQjD.png)
(http://i.imgur.com/VGcQR2w.png)
(http://i.imgur.com/LqP3wZo.png)
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 02, 2015, 04:25:37 PM
merged and released :)

you may want to stumpify those legs a little....maybe...
Title: Re: [A12] Project Dog - Community Dog project
Post by: Fluffy (l2032) on September 02, 2015, 04:29:07 PM
Quote from: skullywag on September 02, 2015, 04:25:37 PM
merged and released :)

you may want to stumpify those legs a little....maybe...
I know, I'm horrible at the side perspectives :P
Title: Re: [A12] Project Dog - Community Dog project
Post by: Herc18 on September 02, 2015, 04:32:02 PM
Cool mod thanks for sharing :) hope you add more to it :)
Title: Re: [A12] Project Dog - Community Dog project
Post by: setonoverdrive on September 04, 2015, 10:23:36 AM
I love it! Now all my colonists can have their own personal German Shepherd guard dogs!

Can't wait to see more!
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 10:36:10 AM
Samoyed will be incoming soon, Stinkycat752 has done a bang up job on it.

[attachment deleted due to age]
Title: Re: [A12] Project Dog - Community Dog project
Post by: Milo on September 04, 2015, 02:11:02 PM
I submitted a pull request to include Corgis :D
I'm new to this, so let me know if there are any problems. Thanks for inspiring me to finally dive into modding. I love the mods you've made, Skullywag.

(http://i.imgur.com/C4irHxc.png)
(http://i.imgur.com/AQRuVmZ.png)
(http://i.imgur.com/COOb5SA.png)
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 02:16:27 PM
released 1.3 with samoyed and tweaked collie. Milo not seeing your pull request...
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 03:17:37 PM
Quick 1.4 for some stat tweaks and a new preview image.
Title: Re: [A12] Project Dog - Community Dog project
Post by: Milo on September 04, 2015, 03:21:42 PM
Apologies. I believe I figured out how to pull request.
Title: Re: [A12] Project Dog - Community Dog project
Post by: NoImageAvailable on September 04, 2015, 03:22:34 PM
Quote from: l2032 on September 02, 2015, 04:19:30 PM
I've added a pull request with a border collie;
(http://i.imgur.com/MPduQjD.png)
(http://i.imgur.com/VGcQR2w.png)
(http://i.imgur.com/LqP3wZo.png)

Am I the only one who finds it weird to have one dog drawn with its tongue sticking out when none of the other dogs in the game are?
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 03:24:05 PM
Quote from: Milo on September 04, 2015, 03:21:42 PM
Apologies. I believe I figured out how to pull request.

Awesome, added a couple of comments, only little tweaks to be made.
Title: Re: [A12] Project Dog - Community Dog project
Post by: Igabod on September 04, 2015, 04:13:46 PM
This looks neat. I'll probably give it a try on my next colony. I'll probably just spawn in a male and female of each breed and start a puppy mill. I was thinking of doing a personal mod to add more varieties of cows when I was playing last night and now that I see this mod I might even release the cows.
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 04:44:10 PM
Project cow, RELEASE THE COWS!!! doo eet.
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 04, 2015, 04:46:41 PM
1.5 up. Corgi added, thanks Milo! ill update the pic when i get chance.
Title: Re: [A12] Project Dog - Community Dog project
Post by: FMJ Penguin on September 08, 2015, 02:42:50 AM
Quote from: l2032 on September 02, 2015, 04:29:07 PM
Quote from: skullywag on September 02, 2015, 04:25:37 PM
merged and released :)

you may want to stumpify those legs a little....maybe...
I know, I'm horrible at the side perspectives :P

There I thought the side view was the best one haha..... although that tounge  :P
Only time the legs look bad bad is when you see all four at one time kinda like the stupid vanilla monkey(damn that monkey...I thought it was a cat at first)..... looks like it's missing the animation when they are all four shown(like stuck in the anim. sequence or something) .... prolly explained that poorly. Anyways awesome job guys for what it's worth.
Title: Re: [A12] Project Dog - Community Dog project
Post by: Jdalt40 on September 08, 2015, 09:36:05 AM
Hey Skullywag, can you please add futuristic or famous movie dogs? i would like K9 from Doctor Who specifically :)
Title: Re: [A12] Project Dog - Community Dog project
Post by: skullywag on September 08, 2015, 09:42:58 AM
Maybe a sub module but sure if someone does the art for it. Im no artist.
Title: Re: [A12] Project Dog - Community Dog project
Post by: AHare on September 10, 2015, 04:41:11 PM
I can probably do a decent K-9, and I have a few ideas for other famous dogs that I'm gonna try.
Title: Re: [A12] Project Dog - Community Dog project
Post by: setonoverdrive on September 12, 2015, 06:56:34 PM
How possible is it to include armour for dogs/animals. Would be nice for them to have that extra little bit of protection during a fight.
Title: Re: [A12] Project Dog - Community Dog project
Post by: Iwillbenicetou on September 12, 2015, 11:19:54 PM
(http://r.ddmcdn.com/s_f/o_1/APL/uploads/2014/04/1394746213009gshep.jpg)
German shepherd.
(http://www.petmd.com/sites/default/files/breedopedia/bulldog3.jpg)
Bulldog
(https://upload.wikimedia.org/wikipedia/commons/7/74/Golden_Retrievers_dark_and_light.jpg)
Golden retriever
(http://cdn3-www.dogtime.com/assets/uploads/2011/01/file_23012_beagle.jpg)
Beagle

Some ideas
Title: Re: [A12] Project Dog - Community Dog project
Post by: Fluffy (l2032) on September 13, 2015, 06:11:05 PM
We have german shepherds and bulldogs, golden retrievers are very similar to core lab retrievers, and beagle is pretty much a corgi...
Title: Re: [A12] Project Dog - Community Dog project
Post by: Jdalt40 on September 26, 2015, 12:37:00 PM
If anybody wants to take on making K9, here is the image

[attachment deleted due to age]
Title: Re: [A12] Project Dog - Community Dog project
Post by: Iwillbenicetou on September 26, 2015, 04:49:50 PM
Yes please. I would gladly have K9
Title: Re: [A12] Project Dog - Community Dog project
Post by: skyarkhangel on September 27, 2015, 02:58:25 AM
some modified somoyed...  ;)

[attachment deleted due to age]
Title: Re: [A12] Project Dog - Community Dog project
Post by: GalavanteLantern on September 29, 2015, 02:49:57 PM
I'd love to see Dalmatians.
Unfortunately I'm neither a modder nor an artist.

If anyone would be interested I'd love to have them in game.

Dalmation (http://bunkblog.net/wp-content/uploads/2013/12/Dalmatian7.jpg)
Title: Re: [A12] Project Dog - Community Dog project
Post by: Vyndree on December 03, 2015, 12:46:16 PM
I have two standard poodles and would love to see shear-able poodles and poodle hair coats! ;)
Title: Re: [A12] Project Dog - Community Dog project
Post by: ajaviide on December 14, 2016, 12:21:40 PM
Hello,

I know this is super old mod and not supported, but i own a border collie and would really like to have one in game.
How hard would it be for me to use BC textures from this mod to replace a dog breed in game(say terriers) , i think adding new breed would be probably a lot harder.
Would it work if i just replace graphic files of terrier with border collie ones and rename the images?

https://ludeon.com/forums/index.php?topic=28021.0  i started my own thread  (edit)

sry i never modded before total noob here