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RimWorld => Ideas => Topic started by: JKTD1919 on January 10, 2016, 01:31:54 PM

Title: Rock Candy!
Post by: JKTD1919 on January 10, 2016, 01:31:54 PM
Mineable food resources.

Absolutely useless and unsustainable, but still fun when found. Lol! Maybe a Joy activity, or adds joy to meals it's used in?

It'd basically be like chocolate that you can get early-game.
Title: Re: Rock Candy!
Post by: Toggle on January 11, 2016, 03:52:23 PM
All the steel and resources are from previous ships that crashed and such on the planet, so there would have to be a way to explain candy hard enough to mine that could be eaten and is preserved over thousands of years.
Title: Re: Rock Candy!
Post by: A Friend on January 11, 2016, 08:24:00 PM
Quote from: Z0MBIE2 on January 11, 2016, 03:52:23 PM
All the steel and resources are from previous ships that crashed and such on the planet, so there would have to be a way to explain candy hard enough to mine that could be eaten and is preserved over thousands of years.

Science
Title: Re: Rock Candy!
Post by: Toggle on January 12, 2016, 07:47:43 AM
Quote from: A Friend on January 11, 2016, 08:24:00 PM
Quote from: Z0MBIE2 on January 11, 2016, 03:52:23 PM
All the steel and resources are from previous ships that crashed and such on the planet, so there would have to be a way to explain candy hard enough to mine that could be eaten and is preserved over thousands of years.

Science

True.
Title: Re: Rock Candy!
Post by: JKTD1919 on January 31, 2016, 01:47:12 AM
Simple. They could be fossils of prehistoric plants or fungi with strong antimicrobials that are uncannily stable/have very slow half-lives.

It's not hard to justify.
Title: Re: Rock Candy!
Post by: TheGentlmen on January 31, 2016, 02:26:42 AM
Quote from: A Friend on January 11, 2016, 08:24:00 PM
Quote from: Z0MBIE2 on January 11, 2016, 03:52:23 PM
All the steel and resources are from previous ships that crashed and such on the planet, so there would have to be a way to explain candy hard enough to mine that could be eaten and is preserved over thousands of years.

Science
*slowly claps*
Title: Re: Rock Candy!
Post by: Alistaire on January 31, 2016, 04:44:35 AM
Quote from: https://en.wikipedia.org/wiki/Chemical_process_of_decomposition#Carbohydrate_degradationEarly in decomposition, carbohydrates will be broken down by microorganisms. The process begins with the breakdown of glycogen into glucose
monomers. These sugar monomers can be completely decomposed to carbon dioxide and water or incompletely decomposed to various organic
acids and alcohols, or other oxygenated species, such as ketones, aldehydes, esters and ethers.

Glucose and other sugars produces a ton of energy very quickly while they're broken down, be it by oxidization (to form oxidized acids) or bacteria
(to form less oxidized acids). Glucose can undergo several acid catalysed decomposition reactions into acids... which would catalyse decomposition
reactions.

Not to mention there would be a lot of pressure and possibly a high temperature in rocks which would speed up virtually all decomposition
processes.




Sugars are not present in rock walls.
Title: Re: Rock Candy!
Post by: NoImageAvailable on January 31, 2016, 08:38:45 AM
Quote from: Z0MBIE2 on January 11, 2016, 03:52:23 PM
All the steel and resources are from previous ships that crashed and such on the planet, so there would have to be a way to explain candy hard enough to mine that could be eaten and is preserved over thousands of years.

Gliterworld candy with advanced preservatives. C'mon people, this is a scifi setting, you can have literal magic and just handwave it as advanced technology, the same applies for naturally occuring candy mountains.
Title: Re: Rock Candy!
Post by: Dawa1147 on February 01, 2016, 12:19:28 PM
I like the idea, maybe it has some glitterworld substance/artificial microbes that block the digestion of it (invented to allow feasts without getting fat? Also the microbes could buff the health/immunity gain speed), thus preserving it.
Also if animals get into play (licking the tasty rock, predators preferring those areas) it makes it more interesting and adds a risk vs reward (manhunter animals [my food!], predators to bypass)