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RimWorld => Releases => Mods => Outdated => Topic started by: NoImageAvailable on April 04, 2016, 05:53:30 AM

Title: How to install mods, report issues, etc.
Post by: NoImageAvailable on April 04, 2016, 05:53:30 AM
1) How to install a mod
If you're looking for the old install instructions thread, you can find it here (https://ludeon.com/forums/index.php?topic=6223.0)

2) How to report mod issues

If you found an issue, bug or error with a mod, first up you should check the OP for instructions on bug reporting. Some mod authors like to use systems like Mantis or Github's issue tracker. If the mod author didn't specify otherwise, post the report in the mod thread. When reporting bugs/errors you should always include the following:

3) How to update a mod
4) How to recover a broken installation

Should you somehow run into the issue that you cannot start the game anymore after activating a mod and the game doesn't recover the mod list automatically on launch, you can use this method to reset it manually.
If you only want to disable a specific mod you can skip steps 2 and 3 and instead open the ModsConfig.xml in a text editor of your choice, find the line where it says <li>ModName</li> and delete it to disable that mod without resetting the entire mod order.
Title: Re: FAQ: How to install mods, report issues, etc.
Post by: NoImageAvailable on April 04, 2016, 04:53:54 PM
Updated with information on how to recover a broken installation.
Title: Re: FAQ: How to install mods, report issues, etc.
Post by: Jaxxa on April 04, 2016, 07:57:35 PM
Under the "How to report mod issues" I would have a bit at the start saying to read the first post for instructions. A number of mods use the Github issue tracking functionality.
Title: Re: FAQ: How to install mods, report issues, etc.
Post by: NoImageAvailable on April 05, 2016, 03:46:39 AM
Quote from: Jaxxa on April 04, 2016, 07:57:35 PM
Under the "How to report mod issues" I would have a bit at the start saying to read the first post for instructions. A number of mods use the Github issue tracking functionality.

Good point, added it.
Title: Re: How to install mods, report issues, etc.
Post by: Vee on April 23, 2016, 05:02:35 AM
Linux does not generate a logfile by default. To enable logging the binary needs to be called directly - not using the start-script start_RimWorld.sh - with the -logfile option, or said script edited (it uses the option only if the binary has the string 'Dev' somewhere in the filename, which isn't the case for released versions.). In my case I start the game from a terminal in the RimWorld1135Linux directory as follows:
LC_ALL=C ./RimWorld1135Linux.x86_64 -logfile logfile.txt
Title: Re: How to install mods, report issues, etc.
Post by: NoImageAvailable on April 26, 2016, 02:37:08 AM
Quote from: Vee on April 23, 2016, 05:02:35 AM
Linux does not generate a logfile by default. To enable logging the binary needs to be called directly - not using the start-script start_RimWorld.sh - with the -logfile option, or said script edited (it uses the option only if the binary has the string 'Dev' somewhere in the filename, which isn't the case for released versions.). In my case I start the game from a terminal in the RimWorld1135Linux directory as follows:
LC_ALL=C ./RimWorld1135Linux.x86_64 -logfile logfile.txt

Thanks for the information, I linked your post in the OP.
Title: Re: How to install mods, report issues, etc.
Post by: Tynan on May 11, 2016, 12:49:48 PM
Unstickied because it duplicates this much older thread (https://ludeon.com/forums/index.php?topic=6223.0) and it looks like this won't be updated any more.
Title: Re: How to install mods, report issues, etc.
Post by: dareddevil7 on May 11, 2016, 05:03:05 PM
But I thought the point of this was a newer version of that thread, because that thread is from 2014
Title: Re: How to install mods, report issues, etc.
Post by: Tynan on May 11, 2016, 05:13:11 PM
Sorry, I linked to the wrong thread. And the old one was first posted in 2014, it was updated last month.