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RimWorld => General Discussion => Topic started by: II7II LOCKDOWN on April 17, 2016, 04:11:57 PM

Title: How long are mechanites supposed to last?
Post by: II7II LOCKDOWN on April 17, 2016, 04:11:57 PM
I've had 3 colonists sick with sensory mechanites for like 3 seasons and still going...
Title: Re: How long are mechanites supposed to last?
Post by: Soesah on April 18, 2016, 08:14:46 AM
Yeah, I have two with the same thing... not keeping track, but I think also close to a year... I was wondering the same thing.
Title: Re: How long are mechanites supposed to last?
Post by: Kraehe on April 18, 2016, 08:20:20 AM
I think it depends on how often and how good your doctor is.

Mine disappeared after a few months sadly. I bought my infectet colonists pain stoppers, so they are much better with no downsides :D
Title: Re: How long are mechanites supposed to last?
Post by: skullywag on April 18, 2016, 08:20:42 AM
<disappearsAfterTicks>
   <min>1200000</min>
   <max>2400000</max>
</disappearsAfterTicks>

It will last some amount of ticks between those 2 values.
Title: Re: How long are mechanites supposed to last?
Post by: Alistaire on April 18, 2016, 01:49:49 PM
Which would be 5:33-11:06 hrs:mins time spent in-game (without speeding up/pausing).
Title: Re: How long are mechanites supposed to last?
Post by: mumblemumble on April 18, 2016, 01:52:03 PM
Nowhere near long enough if colonist is a masochist. Seriously,  then it's just amazing