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RimWorld => General Discussion => Topic started by: ChillinVillian13 on April 23, 2016, 09:33:02 AM

Title: Indoor tundra farm
Post by: ChillinVillian13 on April 23, 2016, 09:33:02 AM
Whenever I play on a tundra biome, there is no way I can indoor farm without hydroponics, I have enough light at 60% brightness and the room is at perfect temperature, is this a bug or am I doing something wrong
Title: Re: Indoor tundra farm
Post by: Mkok on April 23, 2016, 09:37:01 AM
Yep, you doing it wrong. You need to build sunlamp for 100% brightness, and you can plant only in dirt or hydroponics. Crops cant grow on rock or ice.
Title: Re: Indoor tundra farm
Post by: b0rsuk on April 23, 2016, 09:37:19 AM
I think 60% growth rate is with an ordinary lamp. Use a sunlamp (Architect -> Misc) for proper light. Uses 600W.
Title: Re: Indoor tundra farm
Post by: ReZpawner on April 23, 2016, 09:56:34 AM
Quote from: b0rsuk on April 23, 2016, 09:37:19 AM
I think 60% growth rate is with an ordinary lamp. Use a sunlamp (Architect -> Misc) for proper light. Uses 600W.
1600 W. And yeah, you can't grow plants with ordinary lamps.
Title: Re: Indoor tundra farm
Post by: Lys on April 23, 2016, 10:07:35 AM
Quote from: ReZpawner on April 23, 2016, 09:56:34 AM
Quote from: b0rsuk on April 23, 2016, 09:37:19 AM
I think 60% growth rate is with an ordinary lamp. Use a sunlamp (Architect -> Misc) for proper light. Uses 600W.
1600 W. And yeah, you can't grow plants with ordinary lamps.
You can. However they die off before they will yield anything...
Title: Re: Indoor tundra farm
Post by: Mathenaut on April 23, 2016, 01:23:48 PM
Quote from: Mkok on April 23, 2016, 09:37:01 AM
Yep, you doing it wrong. You need to build sunlamp for 100% brightness, and you can plant only in dirt or hydroponics. Crops cant grow on rock or ice.

Tundra presents two risks to crop growth outside of spring/summer.

1.) Temperature
2.) Light

2 is a consequence of 1, as the only way to keep a stable temperature is to keep the farm indoors with a heater or two. Sunlamps are 1600W. This means you can run two of them PER geothermal generator, with a slight excess to manage other things. If you only have 1 geotherm, make sure you supplement with a good array of batteries (like 3 or 4 will do), and a few panels or windmills (I prefer panels).
Title: Re: Indoor tundra farm
Post by: ChillinVillian13 on April 27, 2016, 11:13:28 PM
I usually don't like sunlamps because they consume so much energy. It  takes 10 or 11 standing lamps to consume that amount of power, this worked in alpha 12 but maybe they changed it in alpha 13
Title: Re: Indoor tundra farm
Post by: Chibiabos on April 27, 2016, 11:27:20 PM
Good to note Geothermal Vents provide heat even before you have the tech and resources to build a Geothermal Generator -- sometimes too much heat, but in a large enough enclosed space they're fine.  They can do a good job at keeping a large area heated for crops (and/or the rest of your base), don't consume power and always work (providing heat), even during a solar flare.