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RimWorld => General Discussion => Topic started by: Ben on October 11, 2013, 02:07:18 PM

Title: Graphical style!
Post by: Ben on October 11, 2013, 02:07:18 PM
Got ya! You thought this was going to be a complaint about Prison Architect styled graphics, right? Well wrong! Infact I'm here to express to you that I believe that the graphics right now are perfect for the game! We can all talk about how they are the same, and drag it down but for a game like Rim World I don't believe we need a unique graphical asset.  In my opinion I say keep the graphics how they are now, apart from the comparisons drawn I don't see a problem with them. They can't be copyrighted from what I know as the graphics are only similar, and at worse people just finding out about the game will assume the game was made by Prison Architects studio, like I did. Either way they'll still buy the game and save money in the long run. With the success of the Kick Starter I know you have money to spend, but I believe they art style now fits the game perfectly. I mean, it's only the sprites of the people that look remotely similar, the amount of sci-fi style tiles in the game sets it apart dramatically.

I've posted this under "General Discussion" because I want to hear feedback from the community, do you think the graphics are in desperate need for a unique look or fine how they are?
Title: Re: Graphical style!
Post by: Pheanox on October 11, 2013, 02:13:40 PM
Well the perspective is going to stay the same.  And Tynan did state that his influence from Prisoner Architect was the simple way in which they convey information.  So I don't see a radical art style change.

On the other hand, a game needs its own identity, its own flavor.  It shouldn't stand next to Prison Architect and look like a copy/paste.  That is what the artist is being hired for.  To give the game its own graphical flair, something to make it unique and fitting for the universe it is in.

I doubt that the change will be anything radical, but having a more talented artist touch up the temporary art drawn by Tynan, giving it a professional work-over, would be anything but a bad thing.
Title: Re: Graphical style!
Post by: Semmy on October 11, 2013, 02:16:18 PM
The graphics will always look broadly similar - the changes will be about upgrading the details.
quote from tynan on kickstarter

Just a quick reply for you to clear things up.
Title: Re: Graphical style!
Post by: Ben on October 11, 2013, 02:18:41 PM
I see your points but it will never look like a Prison Architect copy and paste, just mainly because it is in space. I don't want it changed in the slightest as it flows so smoothly on screen right now. I know he made the sprites as a temporary structure just so he can make the game without delay, but I think it turned out for the best.
Title: Re: Graphical style!
Post by: GC13 on October 11, 2013, 02:19:23 PM
I was glad to hear that the art style wasn't going to change much. Prison Architect pretty much nailed the graphical style that the genre needs. Trying to go into much more detail simply won't look appealing.

It's up to whatever artist that gets selected to keep the same general "kind" of art while giving the game its own style.
Title: Re: Graphical style!
Post by: Ben on October 11, 2013, 02:21:41 PM
I just hope he listens to his community, the artist that is, but heh he's paid to design something and we're not that's the whole point. I'm just finding it hard to vision an improvement on the graphics for this style of game, but perhaps when I see the final sprites or sprites in construction I'll get a change of opinion.
Title: Re: Graphical style!
Post by: Haplo on October 11, 2013, 02:24:30 PM
I'm also one of the people who thought at first it is from introversion as it has the PA look on first glance.
And I am also one of the guys who thinks that RimWorld doesn't need to change the look.

But on the other hand I have seen enough law suits in the news to be a bit wary of some firms that try to make a bit money by sueing others only because of a slightly similiar look.

If there isn't anything to fear from introversion, I'm all for it that the look stays as it is. I really like it like this  ;D
Title: Re: Graphical style!
Post by: Pheanox on October 11, 2013, 02:30:08 PM
I definitely like they style, and yeah, I was trying to find that quote that Semmy found, I guess my searching skills just aren't up to par. *sigh*

I think the style should remain similar as well, if that didn't come across.  But every game needs its own unique art style to make it its own.  And I don't want this game to look like it was made by Introversion. (Don't get me wrong, I love Prison Architect.)  I just want it to look like a game by Ludeon Studios.

As for the artist not following the community's wishes, well just use that quote from Semmy again.  Obviously Tynan is going to hire an artist that will make the game the way he wants it, and he wants it to be "broadly similar" to Prison Architect.
Title: Re: Graphical style!
Post by: Semmy on October 11, 2013, 02:31:28 PM
Quote from: Pheanox on October 11, 2013, 02:30:08 PM
I definitely like they style, and yeah, I was trying to find that quote that Semmy found, I guess my searching skills just aren't up to par. *sigh*

I just got a shitload bookmarked since i made the Q&A..
And ive been replying to multiple threads like this for a couple of days.
Some questions seem to be coming back because not everybody uses the "search"
Title: Re: Graphical style!
Post by: Ben on October 11, 2013, 02:34:00 PM
Quote from: Semmy on October 11, 2013, 02:31:28 PM
Quote from: Pheanox on October 11, 2013, 02:30:08 PM
I definitely like they style, and yeah, I was trying to find that quote that Semmy found, I guess my searching skills just aren't up to par. *sigh*

I just got a shitload bookmarked since i made the Q&A..
And ive been replying to multiple threads like this for a couple of days.
Some questions seem to be coming back because not everybody uses the "search"

I can assure you I have looked it up, this was a discussion topic, it appears some people just don't "read the whole topic."
Title: Re: Graphical style!
Post by: NotUserFriendly on October 11, 2013, 03:28:13 PM
As much as the style is perfect for the genre, Tynan has mentioned modability, would this include texture mods? To add, for instance, a Ridley Scott-inspired Alien theme, or, god-forbid, a Mojang-style Minecraft theme?
Title: Re: Graphical style!
Post by: Tynan on October 11, 2013, 04:25:29 PM
If you squint it will always look like Prison Architect.

It'll always have this clean, pseudo-vector look. It'll always have the same viewpoint. The interface has been heavily iterated upon and will stay similar to how it is.

What I want to change most of all are the characters. I'm already taking to an artist who is working on some character sprites after a long back and forth getting the style down. They'll still be limbless and somewhat vector-y and simple to recognize at a distance, and still only have 3 animation frames, all for practical reasons. But they won't look exactly like PA.

As for our relations with PA, they're totally cool with what we're doing. They wrote so on Reddit, I've talked personally with their artist Ryan Sumo, and I heard so from our shared audio person Alistair Lindsay. There's no reason for them to dislike what RimWorld's doing anyway; we aren't taking anything from them at all.
Title: Re: Graphical style!
Post by: jpmelguizo on October 11, 2013, 06:24:33 PM
Sorry if this isn't the right place to ask this, there will be character portraits? I think that could be a good way to remark the "RimWorld brand" without making any impact in the rest of visual aspects.
Title: Re: Graphical style!
Post by: Tynan on October 11, 2013, 06:26:59 PM
Quote from: jpmelguizo on October 11, 2013, 06:24:33 PM
Sorry if this isn't the right place to ask this, there will be character portraits? I think that could be a good way to remark the "RimWorld brand" without making any impact in the rest of visual aspects.

Only if/when we can make a portrait generator. Could be a while. We deliberately don't show a lot of stuff so players can imagine it (http://www.gamasutra.com/blogs/TynanSylvester/20130602/193462/).
Title: Re: Graphical style!
Post by: Conti027 on October 11, 2013, 08:29:08 PM
Quote from: Tynan on October 11, 2013, 04:25:29 PM
If you squint it will always look like Prison Architect.

It'll always have this clean, pseudo-vector look. It'll always have the same viewpoint. The interface has been heavily iterated upon and will stay similar to how it is.

What I want to change most of all are the characters. I'm already taking to an artist who is working on some character sprites after a long back and forth getting the style down. They'll still be limbless and somewhat vector-y and simple to recognize at a distance, and still only have 3 animation frames, all for practical reasons. But they won't look exactly like PA.

As for our relations with PA, they're totally cool with what we're doing. They wrote so on Reddit, I've talked personally with their artist Ryan Sumo, and I heard so from our shared audio person Alistair Lindsay. There's no reason for them to dislike what RimWorld's doing anyway; we aren't taking anything from them at all.

Aw. I was hoping for limbs so we could seeing them get ripped off or have augmentations.
Title: Re: Graphical style!
Post by: salt1219 on October 13, 2013, 01:09:52 PM
care to show us a teaser of the style your working on?
i hope include hair and a few features to help instantly recognize characters.