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RimWorld => Bugs => Topic started by: feds on February 11, 2014, 10:56:09 AM

Title: [L|0.1.334 Alpha] raider considered a colonist when giving up
Post by: feds on February 11, 2014, 10:56:09 AM
Summary: It seems a raider is considered a colonist when he/she gives up during a raid.

Steps to reproduce:
- allow a group of raider to destroy the colony so they spend as much time as possible around
- wait for a raider to give up

Actual results:
I got an "envelope" message "$NAME has given up and is leaving from the colony". (replace name with the raider actual name)

Expected results:
I do not expect to receive a "envelope" message when a raider gives up since the raider is not part of the colony in the first place. I think the raider should just leave like raiders do at the end of an attack with a temporary message or should just leave without any message.
Title: Re: [L|0.1.334 Alpha] raider considered a colonist when giving up
Post by: Semmy on February 11, 2014, 06:11:56 PM
I have not been able to reproduce this.

Can you supply me with a save where it happens or preferably right before it happens?
Thank you very much
Title: Re: [L|0.1.334 Alpha] raider considered a colonist when giving up
Post by: ItchyFlea on February 11, 2014, 09:07:58 PM
I have seen this in normal gameplay as well. It's fairly random though. I've edited the attached save so the raider's loyalty is low enough to trigger mental breaks.
I tested it 7 times.
• 3 times he was fine.
• 3 times he "left" the colony.
• 1 time he went on a rampage.

The map is a scenario I made but didn't release, which is why it is the way it is.

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Title: Re: [L|0.1.334 Alpha] raider considered a colonist when giving up
Post by: feds on February 11, 2014, 09:18:33 PM
Attached files:
"attack1b" the raiders are attacking (before anyone gives up, is not deterministic but usually I have to wait just a few minutes from this save)
"attack1erickgaveup" one of the raiders is wandering around in a daze (he actually didn't gave up, I saved before reading the message...)
"attack2huang" one of the raiders gave up and is leaving the colony
In the saves there is also a floating roof (close to the pillars at the entrance) and a roof with a hole (above the minefield) but I've seen this problem discussed already so I didn't post a topic for these.
In attack1erickgaveup there is a dead colonist (Vas, Merc) north of a wall between the entrances to the base. He was shot while beating a fire out in the potato field on the south side of the wall and the corpse appeared on the wrong side of the wall. It is the first time I see this bug, I reloaded a few times but I didn't manage to reproduce (should I start a topic for it even if I can't reproduce it?)

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Title: Re: [L|0.1.334 Alpha] raider considered a colonist when giving up
Post by: ItchyFlea on February 11, 2014, 10:31:48 PM
I'll report the body of Vas moving upon death on Mantis (http://ludeon.com/mantis/view.php?id=347), as I saw it move when he died.
Thanks for providing those saves. I can confirm that a couple of the raiders did 'give up' during the raid. I'll post this to Mantis (http://ludeon.com/mantis/view.php?id=346) as well.