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RimWorld => Bugs => Topic started by: prototype2001 on July 19, 2016, 03:21:38 AM

Title: [A14] Forced Traits are 100% regardless of setting
Post by: prototype2001 on July 19, 2016, 03:21:38 AM
Setting forced trait to 1% still generates this trait on every single pawn whether starting character or non starting character. Colonist randomization yields the selected forced trait every single time at 1% and at 100%.
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: board on July 19, 2016, 10:08:01 AM
I am also having this problem. http://i.imgur.com/9QL1mH7.png
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: viperwasp on July 20, 2016, 11:24:24 AM
Same here, unmodded even selecting 0% = 100%
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: Sjaa on August 14, 2016, 01:47:52 PM
I'm also having this issue, even the latest version (1249).  Occasionally I can lose the trait if I have multiple forced traits and I keep hitting randomize.  I am going for 5 colonists with 20% chance of night owl, but now I'm getting all 5 with it constantly, which isn't what I want.
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: milon on August 15, 2016, 11:26:56 AM
Others are having this issue too:
https://ludeon.com/forums/index.php?topic=22143.0
https://ludeon.com/forums/index.php?topic=24149.0
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: ItchyFlea on August 15, 2016, 08:47:37 PM
Bug confirmed. I have listed it on Mantis here: https://ludeon.com/mantis/view.php?id=2590 Thank-you for reporting this.
Title: Re: [A14] Forced Traits are 100% regardless of setting
Post by: Tynan on August 16, 2016, 05:42:43 PM
Fixed for A15!