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RimWorld => Releases => Mods => Outdated => Topic started by: Sunspots on February 28, 2014, 08:02:32 AM

Title: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Sunspots on February 28, 2014, 08:02:32 AM
Embrasures



Description:
Embrasures is a mod that adds two new wall types (one for metal and one for stone). The walls have openings for colonists to shoot at their enemies, while not allowing any to pass through. Basically, they look like holes in the walls but they work more like like impassable sand bags (it looks like a hole in each block but the whole block is open to let through bullets).

Mod Team:
Download:
See attachments

Screens:
http://pasteboard.co/11ebuipO.png
http://pasteboard.co/11ddrj4h.png
http://pasteboard.co/11dfzGls.png

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Changelog:
Version 1.0.1: Changed the wall linking, some texture touch-ups.
Version 1.0: First release

There are some graphics issues if you put them together in other shapes than lengths and corners, but they have little use in such configurations anyway.


[attachment deleted by admin: too old]
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: AcDie on February 28, 2014, 09:03:40 AM
gj :)
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: SleepyFox on February 28, 2014, 11:33:19 AM
Oh sweet! Mix it with the Browning and Bren from Project Armory and you'll have some scary defenses...
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Camirex on February 28, 2014, 12:22:05 PM
This mod is really buggy for me. Whenever raiders attempt to attack my colonists behind these bunkers, the game will grind to a halt (1-2 fps) from an otherwise smooth 60+ fps. I think there might be something wrong with the pathing.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Sunspots on February 28, 2014, 12:53:54 PM
That doesn't sound good...  I'm not sure what would create those issues, I will have to try looking at it when I get home on Monday.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Camirex on February 28, 2014, 02:13:46 PM
Unfortunately, in regards to your PM, I've already uninstalled the mod/reverted my base changes but I can describe what is happening.

So basically, there is an entrance that looks like this (entrance is on the right) and my turrets are behind a wall of the embrasures on the left

_____________    ___
        xl              l   l
        xl              l   l
        xl              __l
         l
_____l_____________
   l  l              l  l

and my turrets are the ones marked as x's

That embrasure wall is completely closed off and is accessible only through a deep tunnel so in order for the raiders to attack the turrets inside, they either 1) shoot at it from far away or 2) try to get a direct vantage in attacking them.

This results in them attempting to cross over the "wall" which is somewhat buggy - they can't really do it and they'll be sliding through it and/or I believe they try to calculate the extremely long route to gain access to the tunnel behind the turrets shown.

Edit - here is a screenshot - http://puu.sh/7dQ7P.jpg

Imagine the sandbags and stone wall as the embrasure and it's basically like that.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Delta_Com on February 28, 2014, 03:36:22 PM
I just tried it out and I really like it. I feel like making some sort of D-Day style map... for the raiders. With Evuls weapons, I will have much fun forcing raiders to run past bunkers full of HMGs and Snipers.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Sunspots on February 28, 2014, 04:54:12 PM
Quote from: Camirex on February 28, 2014, 02:13:46 PM
Unfortunately, in regards to your PM, I've already uninstalled the mod/reverted my base changes but I can describe what is happening.

So basically, there is an entrance that looks like this (entrance is on the right) and my turrets are behind a wall of the embrasures on the left

_____________    ___
        xl              l   l
        xl              l   l
        xl              __l
         l
_____l_____________
   l  l              l  l

and my turrets are the ones marked as x's

That embrasure wall is completely closed off and is accessible only through a deep tunnel so in order for the raiders to attack the turrets inside, they either 1) shoot at it from far away or 2) try to get a direct vantage in attacking them.

This results in them attempting to cross over the "wall" which is somewhat buggy - they can't really do it and they'll be sliding through it and/or I believe they try to calculate the extremely long route to gain access to the tunnel behind the turrets shown.

Edit - here is a screenshot - http://puu.sh/7dQ7P.jpg

Imagine the sandbags and stone wall as the embrasure and it's basically like that.
It's not so strange that this type of thing happens, there has been no precedent for the AI to see an enemy but at the same time be unable to reach them. All other see-through objects are passable.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: madpluck on March 01, 2014, 01:00:00 AM
Wow this is a great wall. I'm loving the additional functionality!
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: NephilimNexus on March 01, 2014, 01:01:49 AM
What worries me is that it may be overpowered.

Ideally using the firing-slits would not make the defender invulnerable, but simply a lot harder to hit (say, 50% penalty).  So any enemy with a sniper rifle might still be able to hit them, as would grenades.  You'd have the advantage, to be sure, but you wouldn't magically become invincible.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: deadbeat88 on March 01, 2014, 07:50:47 AM
Quote from: NephilimNexus on March 01, 2014, 01:01:49 AM
What worries me is that it may be overpowered.

Ideally using the firing-slits would not make the defender invulnerable, but simply a lot harder to hit (say, 50% penalty).  So any enemy with a sniper rifle might still be able to hit them, as would grenades.  You'd have the advantage, to be sure, but you wouldn't magically become invincible.

I agree, pillboxes should work like a sandbag but without the vulnerability to explosion. I guess thats my only reason why I have open field so much.  :-\
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: americany13 on March 01, 2014, 11:44:36 AM
I downloaded, extracted it, and placed it in the mods folder and it wont show up in the structures tab
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Rokiyo on March 01, 2014, 11:46:46 AM
Don't forget to open up the Mods menu when you start the game and enable the mod.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Sunspots on March 01, 2014, 11:47:52 AM
Quote from: NephilimNexus on March 01, 2014, 01:01:49 AM
What worries me is that it may be overpowered.

Ideally using the firing-slits would not make the defender invulnerable, but simply a lot harder to hit (say, 50% penalty).  So any enemy with a sniper rifle might still be able to hit them, as would grenades.  You'd have the advantage, to be sure, but you wouldn't magically become invincible.
Well that's exactly how they work. They are decently easy to shoot or throw grenades through. They work like sandbags but they provide a higher (currently much higher, we will have to do more field testing to decide) amount of cover, the engine takes care of it automatically.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: americany13 on March 01, 2014, 11:48:10 AM
Quote from: Rokiyo on March 01, 2014, 11:46:46 AM
Don't forget to open up the Mods menu when you start the game and enable the mod.
It is
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Vas on March 01, 2014, 12:32:16 PM
I can't tell but I think animals can't see this item.  I have animals lining up along the whole thing to die and boom rats are exploding against it randomly.  I don't know what's causing these odd animals to come over and die in my base in random places or against the walls.  Trying to figure it out.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: keylocke on March 03, 2014, 12:04:57 PM
Quote from: Vas on March 01, 2014, 12:32:16 PM
I can't tell but I think animals can't see this item.  I have animals lining up along the whole thing to die and boom rats are exploding against it randomly.  I don't know what's causing these odd animals to come over and die in my base in random places or against the walls.  Trying to figure it out.

probably a conflict in the pathing since these seem to act like impassable sandbags (which are supposed to be passable) so the AI pathing gets confused as they try to route through it? i dunno.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Viceroy on March 05, 2014, 05:22:24 PM
I have a suggestion that would fit well with the mod theme; Adding razor-wire as a structure that you can use to make bottle-necks and to put agains rock faces and such to impede the cover of the enemy position. It can still be passable though, just very slowly passable.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Toad on March 05, 2014, 06:02:25 PM
I made that mod, called it razorsandbags, but I haven't figured out how to make it do a small amount of damage when walked over
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Viceroy on March 05, 2014, 06:13:35 PM
Ah cool, haven't seen your mod yet, will keep an eye out for it.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Toad on March 05, 2014, 08:46:02 PM
Anyone know how I can get a building to do mêlée  damage?  Also can U make a sword to do better hitting?
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: a89a89 on March 13, 2014, 06:40:50 AM
I can't download it:(
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: dubs4l1f3 on March 13, 2014, 04:02:06 PM
the mod didn't work 4 me:/
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Kirid on March 14, 2014, 10:02:18 AM
Its not super important, like you said they aren't really useful in such shapes anyways,
bBut if you change
<linkDrawerType>CornerFiller</linkDrawerType>
to
<linkDrawerType>Basic</linkDrawerType>
Its removes that graphic issue
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Kilroy232 on March 15, 2014, 09:41:45 PM
This is an awesome mod, I have had no issues with it and it works perfectly with my turrets! :D
I could not be happier with it
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Sunspots on March 16, 2014, 12:42:13 PM
Quote from: Kirid on March 14, 2014, 10:02:18 AM
Its not super important, like you said they aren't really useful in such shapes anyways,
bBut if you change
<linkDrawerType>CornerFiller</linkDrawerType>
to
<linkDrawerType>Basic</linkDrawerType>
Its removes that graphic issue
Yeah, that's probably true. I'm gonna work a bit on cleaning up the textures I think, then I'm uploading an update.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: WolfgangPolska on April 06, 2014, 02:55:58 AM
Can you make toughrock contability patch please??
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: hwoo on April 06, 2014, 06:59:24 PM
Tried to download this but windows media centre has hijacked my attempt and every time I go to download this it takes me to its very nice looking menu which does f all about downloading this file. please help is a understatement. f*** windows media centre.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Crawfoot on April 06, 2014, 07:01:36 PM
The walls needs to be added to the game.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Psyckosama on April 11, 2014, 05:45:20 AM
seem to be alpha 3 compatible.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Avis on April 18, 2014, 09:59:21 AM
I downloaded in alpha 3, things seem to work as normal? To be sure I performed some tests, and I encountered no problems.  :D
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Kilroy232 on April 18, 2014, 10:41:51 AM
Quote from: Avsnoopy on April 18, 2014, 09:59:21 AM
I downloaded in alpha 3, things seem to work as normal? To be sure I performed some tests, and I encountered no problems.  :D

That's awesome because I have been dying to use it
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Tuvka on June 03, 2014, 03:26:26 PM
Will the fashion changed for the alpha 4?
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Ivia on June 05, 2014, 02:33:04 PM
Just found this mod is workable in the Alpha 4e, you'll got a error message in the menu, but the function are all good :)
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Avis on June 05, 2014, 06:29:39 PM
I can back up Ivia on that, Currently using it without any problems!
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: PunisheR007 on June 07, 2014, 04:09:25 AM
I just updated this mod for my personal use, so there are no error's now. i'll send Sunspots a pm and ask if i could re-release it, with of course Sunspots getting all the credits :).
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: JKTD1919 on July 06, 2014, 07:08:15 PM
This is up-to-date on the 'Mods- Releases forums. You are in the Mods Outdated Forums.
Title: Re: [MOD] (Alpha 2) Embrasures - Build heavy defenses, bunkers and pillboxes!
Post by: Bruvvy on August 23, 2014, 11:35:00 PM
I used this mod a lot