MoreTurrets
Description:This mod adds in four new turrets, each with its own various benefits and research tasks to unlock including:
- Reduced reload times
- Increased fire power
- Increased armour
- A wonderful mixture of all three
Mod Team:- Architect (http://ludeon.com/forums/index.php?action=profile;u=2665)
How to use:Research all 3 new research topics to unlock the Ultimate Turret. Each individual research will yield one turret of its kind as a base modification of the original turret.
Download:(http://i.imgur.com/KwibIVn.png) (http://ludeon.com/forums/index.php?action=dlattach;topic=2246.0;attach=998)
Screens:How to install:- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
Please, feel free to post opinions and ideas and anything here, this is the first mod I've ever made for a game, so go nuts XD[/list]
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Thanks for posting your release. Please update your release post with our download links too :)
You can find our mirror here:
(http://www.modsaholic.com/forums/site_pics/downloadbut.png) (http://www.modsaholic.com/forums/index.php/files/file/515-moreturrets/)
so it seems that the the Ultimate Turret doesn't fire at all
Are you sure? I'll recheck that as soon as I get home. I have an update coming out tomorrow for it anyway, so if if you're right there will most certainly be a fix included.
Edit:
@chaoshunter Do you have any mods that could be conflicting with the more turrets mod? The ultimate turret works fine for me, and no one else has reported an issue?
Could we have some screenshots?
Yes you may :D Though you'll likely have to wait until tomorrow. I'm currently in the process of writing up the automated mortar turrets as well as a few other bits and pieces for the next update. At which point, I'll be fixing up the layout of this thread and generally making it more friendly :) In the mean time, I can only apologise for the lack of screenshots :/