Ludeon Forums

RimWorld => Ideas => Topic started by: Sandyyy on July 29, 2016, 08:11:16 PM

Title: MULTIPLAYER PROTIPE!
Post by: Sandyyy on July 29, 2016, 08:11:16 PM
What I've said? Tynan, MP Mod will show up soon! At least, someone is testing that for you. I'm not the creator of the mod, but i still suggesting you the multiplayer.


http://steamcommunity.com/sharedfiles/filedetails/?id=732930564&searchtext=
Title: Re: MULTIPLAYER PROTIPE!
Post by: Tagasaki on July 30, 2016, 02:24:55 AM
Somehow I knew that this could happen, where 2 or more colonies can happen where each player hold their instances of map and generate a list between so they can interact with each other through communications.
Title: Re: MULTIPLAYER PROTIPE!
Post by: Pax_Empyrean on July 30, 2016, 11:40:07 AM
Multiplayer is a huge time and resource sink for any game, and this genre quite frankly sucks for it.

Also, this is basically just an IRC interface. I'm not sure you realize that this isn't multiplayer in the sense that you're playing with anybody else, since your English seems to be pretty borderline.
Title: Re: MULTIPLAYER PROTIPE!
Post by: DRevD on July 30, 2016, 11:50:38 AM
Its looks a little more than just IRC, since you can trade resources and even colonists.
Title: Re: MULTIPLAYER PROTIPE!
Post by: milon on July 30, 2016, 01:30:41 PM
Thanks for the link! I've seen chat and trades in peoples' log files, but I wasn't sure where it was coming from. I'll have to try this out!
Title: Re: MULTIPLAYER PROTIPE!
Post by: top_hat_tomato on July 31, 2016, 11:05:38 PM
Wow... I was never expecting this to be a thing. Now they just need to figure out how to make the many others happy.