Ludeon Forums

RimWorld => Mods => Topic started by: deadbeat88 on March 01, 2014, 03:33:57 PM

Title: [REQUEST] Auto-Transporter
Post by: deadbeat88 on March 01, 2014, 03:33:57 PM
Hi,

I had this problem in 250x250 where resources are scattered all over the map but its just too far to reach them as colonist can only carry 1 at a time. I tried placing/removing stockpiles to make it easier for them but i had to do it every time and waiting for them to fill up the stockpile area is very demanding.

[MOD]
So I had this Idea of train-like transport that is similar to a moving stockpile from a certain point to another, presumably a straight line.

mechanics:
- the "cart" could be around 3x3 in size
- zoned as stockpile, i guess, similar to a launch pad.
- it moves at a slow rate, 1 tile per 10 tick(or 1 tile per real-time sec at  fastest speed)
- auto-drop items  at the "drop-zone".
-- put items in cart while moving(could be tricky due to pathfinding)
--- OR has pickup zone
- cannot transport colonist
- indestructible (cannot  be destroyed by raiders) OR has very high HP
- very long construction time (because of building tracks)

=======================
that or a teleporter. LOL


let me know if its possible. :)

Title: Re: [REQUEST] Auto-Transporter
Post by: Architect on March 01, 2014, 04:10:40 PM
I don't think so with the current xml setup, but with alpha 3, I think it will be.
Title: Re: [REQUEST] Auto-Transporter
Post by: TimMartland on March 02, 2014, 04:36:22 PM
Maybe just a train of moving hoppers locked to travel along a line of re textured sandbags?