This stanza:
<li Class="ScenPart_ForcedTrait">
<def>ForcedTrait</def>
<chance>0.25</chance>
<context>NonPlayer</context>
<trait>Psychopath</trait>
</li>
Produces 100% psychopath populations in the game.
Duplicate of https://ludeon.com/forums/index.php?topic=21729.0
Locking thread